case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-02-14 06:44 pm

[ SECRET POST #2235 ]


⌈ Secret Post #2235 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[Transformers More Than Meets the Eye #13]


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03.
[Agent Romanov/Black Widow, MCU]


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04.
[Richard Armitage]


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05.
[James Bond: Skyfall]


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06.
[Frankie Boyle]


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07.
[Michael Trucco & Sandra Hess]


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08.
[Injustice: Gods Among Us]


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09.
[Star Trek: The Next Generation]


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10.
[Star Wars: Knights of the Old Republic II, The Sith Lords]


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11.
[The Following]


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12.
[Battlestar Galactica and The Walking Dead]


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13.
[Game of Thrones]


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14.
[Jennifer Connelly]


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15.
[Castle]


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16.
[BBC's Robin Hood]


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17.
[The Most Popular Girls in School]


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18.
[Legend of Korra]


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19.
[Steam Powered Giraffe]


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Notes:

Secrets Left to Post: 01 pages, 018 secrets from Secret Submission Post #319.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2013-02-15 05:31 pm (UTC)(link)
Craig's Bond always came across to me as not really having a personality. He's on the same level as a game character, he just takes an order and goes and kills something or blows something up. His movies really do come across as just a non-interactive version of a shoot 'em up. I think that is why he is so popular with a certain demographic, he's a blank self-insert for their X Box fantasies to play out on. That is why he so, unimaginative and impersonal (and also not terribly bright) as it is hard to have a character with a complex personality if you are serving a demographic devoted just to killing and blowing stuff up in a juvenile manner without complex thought. You just have to look at various internet forums to see that virtually every discussion of any characters in any franchise eventually boils down to someone going "why don't you just shoot them/blow up the building".

The other Bonds had more individualistic characters that don't map to the average gamer, and while their plans inevitably involved carnage and explosions, did so in a manner that required a distinct set up and plot first.