Case (
case) wrote in
fandomsecrets2013-03-11 06:46 pm
[ SECRET POST #2260 ]
⌈ Secret Post #2260 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 04 pages, 080 secrets from Secret Submission Post #323.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 2 - too big ], [ 1 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: games...
most people who don't see a pattern in violence in the gaming world and the "real" world have their views because the majority of people know that violence is bad, and can separate games from societal experiences. sexism in games can be anything from incredibly subtle to obnoxious as fuck, but either way, sexism is rarely punished both in games and out of them.
like, people know you can't go around stabbing your enemies with swords irl. it's unrealistic. but then you have women treated like shit, like damsels in distress, like objects or servants, and then you have their visual representation, and what's there to tell boys/men/anyone that this is an inaccurate portrayal? nothing, really, because we live in a sexist world. a violent one too, yes, but when most of us face negative consequences for acts of violence (like hitting siblings) we grow up knowing it's not okay. people are less likely to do things they know have negative implications.
overall violence and sexism are different kinds of issues and it's borderline fallacious to apply similar thinking to both topics.
eta: i don't think sexism in games makes people "more sexist" but i do think, like someone else said, it normalizes the idea. people are already pretty sexist. by condoning their beliefs through media it will only reinforce them.