Case (
case) wrote in
fandomsecrets2013-03-11 06:46 pm
[ SECRET POST #2260 ]
⌈ Secret Post #2260 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 04 pages, 080 secrets from Secret Submission Post #323.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 2 - too big ], [ 1 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

games...
(Anonymous) 2013-03-11 11:20 pm (UTC)(link)Either people's actions and emotions irl will be affected by games or that they won't. the reasoning behind "video games don't make people violent" is that it's just a game and that acting out violent things on the screen won't make people more likely to be violent irl. if this is the case, then the principle (that seeing/acting out in a certain way in fiction won't make a person behave that way irl) should hold true across the board. If it doesn't, then maybe the whole violence thing should be re-examined. If it does, then complaints about misogyny in games on the basis that it will encourage gamers to be misogynistic irl are as unfounded as the same complaints re: violence.
This is the same principle that says that people should never be kink-shamed, because liking something or having positive reaction in some way to something that is fictional doesn't necessarily translate to real life.
Re: games...
(Anonymous) 2013-03-11 11:24 pm (UTC)(link)Re: games...
(Anonymous) 2013-03-11 11:30 pm (UTC)(link)I don't think violent characters in video games make people more violent.
However, IC sexism in video games have nothing to do with how sexist the industry and culture IRL is or how they see/view women. You don't see video game companies encouraging violence, but you do see, for example, a whole lot of them encouraging sexism by constantly believing in tired old stereotypes - but lol all women want to do is play Barbie Horse Adventures on their pink DS, rite?
Re: games...
(Anonymous) 2013-03-11 11:35 pm (UTC)(link)Don't forget all the scantily clad female sex-object fap-fodder that's goddamned everywhere. That's not the character being sexist IC, that's the company deciding that men will fap to this and therefore pay lots of money. When someone complains about things like that, they're not saying the character is sexist, they're saying the designers, developers, and marketers are.
Re: games...
Re: games...
(Anonymous) 2013-03-11 11:42 pm (UTC)(link)or the huge lack of female action protagonists in videogames, in comparison with male ones
and then when a game is a failure, they blame the fact that it had a female protagonist instead of the real reasons like crappy writing, bad implementation of features, etc.
I mean, off the top of my head: Samus Aran, Lara Croft, Bayonetta, Faith, Jade, Chell, that PS3 title with the sword-wielding woman?
Re: games...
(Anonymous) 2013-03-11 11:47 pm (UTC)(link)Re: games...
(Anonymous) 2013-03-11 11:53 pm (UTC)(link)Re: games...
(Anonymous) 2013-03-11 11:56 pm (UTC)(link)+1
(Anonymous) 2013-03-12 01:18 am (UTC)(link)ah, this is what I wanted to say, thanks
Re: games...
(Anonymous) 2013-03-11 11:37 pm (UTC)(link)there are also very subtle forms of violence that have the same creeping normalizing effect that sexism, but those aren't the types that come to mind in these discussions
obviously, shooting people in fps and so on in fiction is not the same as in real life, but what about someone getting on their friend's face in a "playful" manner to get them to comply with a plan of action, for example? that is violence
same that, seeing a girl trying to join, say, a sport and people putting her down is obvious sexism and doesn't bleed from fantasy into real life in the minds of the viewers (and that's why it's like the shittiest aesop in cartoons ever these last few decades), but how about, for example, NCIS, where women in positions of power keep being torn down or have weird ass sexual tension with Gibbs, whereas the ones that keep their pride intact are the ones subservient to other men (like Abby)? that's a subtle thing that most viewers likely don't notice unless they go into the show actually looking for it, and it's far more harming because there is a shitload of sexism and discrimination in many military forces irl
Re: games...
(Anonymous) 2013-03-11 11:48 pm (UTC)(link)I'm going to be vague since it's been a while since I've read any relevant studies, but if I recall correctly the general research consensus is that media generally has a much greater effect on people/society's value systems than it does on individual's actions. Running with your violence example, then, violent media may have very little if any effect on whether or not a person will be violent, but it may have a considerably greater effect on people's tendency to see violence as cool, macho, or as an acceptable response in certain circumstances.
Re: games...
Sexism =/= action.
Also, there is the fact that sexism in video games exists in the context of a sexist culture; video games are sexist, but so is other popular media. The difference is that when people say "video games are making people violent" they tend to be talking about things like school shootings.
When people say "video games are making people sexist," they're talking about gross guys on Reddit. Nobody is saying someone beat his wife because of Samus Aran's character changes. They are saying gross guys feel comfortable being gross.
Re: games...
(Anonymous) 2013-03-12 12:32 am (UTC)(link)Re: games...
In contrast, a violent person is going to be violent, which may translate to physical action.
I think this part is really important. Already violent people might get more violent because of a video game, but I don't think it's more likely that it happens with a video game than it happens when reading the Bible (which has a lot of really violent stuff in it), or watching evening television. It's not causing anything.
But I think it's important to note that if we live in a sexist culture, then sexism in video games enforces all of that. It continues to encourage people to think that way. It sort of nudges out the latent sexism for some people. It's not the only thing in our society that does that, but it's perhaps one of the most egregious ones.
It's a matter of lots of violence being a result of someone who is mentally ill or deranged, where as a completely average person can be sexist. No one is going to shoot up a school because of a video game, because this is not something our society condones in any matter. But sexism is.
Re: games...
See, I don't have a problem with sexism in video games because I think it makes people more sexist. My main problem with sexism in video game is that it's sexism. Actual, real sexism. The violence in the games is fictional - nobody really gets hurt - but the sexism is real and affects the women who play or watch the game.
Re: games...
(Anonymous) 2013-03-12 12:46 am (UTC)(link)Re: games...
Because any criticism = TAKING MY GAMES AWAY
eta: I should probably add that it's not that there is no valid defense. Also, regarding sexism and violence, violence tends to be brought up as a cause for something else (eg: playing cod totally caused a shooting) without looking at underlying problems or someone's predisposition to violent behaviour. It's something to blame while people try to rationalise tragedy imo.
Sexism though? I've never heard of anyone saying something like, "that dude catcalls random women because VIDEO GAMES".
Re: games...
THIS EXACTLY. OP, are you listening? This is HUGE in gaming culture. Basically anything gamers don't like is TAKING MY GAMES AWAY.
Re: games...
most people who don't see a pattern in violence in the gaming world and the "real" world have their views because the majority of people know that violence is bad, and can separate games from societal experiences. sexism in games can be anything from incredibly subtle to obnoxious as fuck, but either way, sexism is rarely punished both in games and out of them.
like, people know you can't go around stabbing your enemies with swords irl. it's unrealistic. but then you have women treated like shit, like damsels in distress, like objects or servants, and then you have their visual representation, and what's there to tell boys/men/anyone that this is an inaccurate portrayal? nothing, really, because we live in a sexist world. a violent one too, yes, but when most of us face negative consequences for acts of violence (like hitting siblings) we grow up knowing it's not okay. people are less likely to do things they know have negative implications.
overall violence and sexism are different kinds of issues and it's borderline fallacious to apply similar thinking to both topics.
eta: i don't think sexism in games makes people "more sexist" but i do think, like someone else said, it normalizes the idea. people are already pretty sexist. by condoning their beliefs through media it will only reinforce them.
Re: games...
Stupid false dichotomy is stupid.
Re: games...
(Anonymous) 2013-03-12 04:10 am (UTC)(link)We are all taught from a young age that you don't smash someone on the head with a crowbar. That is already instilled in us. So then when you do it once in a while in a video game, you don't immediately go OH YES NOW I UNDERSTAND WHAT I WAS MEANT TO DO ALL ALONG.
Our society however is a sexist one. And most sexist ideas are never called out. So when a videogame has those messages, there generally isn't the societal message that counteracts to make people understand that this is wrong. That's what makes it more likely to influence people. Because there is nothing that really tells them this is not good.
Re: games...
Firstly, the entire reason people enjoy violence in games is so they can have an outlet that doesn't hurt any real people. People are taught by society that violence is harmful, so games let people enjoy their explosions without hurting any real people. Even then the violence is stylized or toned down; there's very few games that show REALISITC gore.
But when it comes to sexism in games? Not only does society actually encourage it, but games PANDER to it, explictly taking advantage of it so they can make more money. They even push it outside the realm of the game itself with things like booth babes and paid cosplayers, taking the attitudes within the game and applying to actual people.
So in short: 'This is a safe outlet' =/= 'Here's what you want on a silver platter!'