case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-03-11 06:46 pm

[ SECRET POST #2260 ]


⌈ Secret Post #2260 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 080 secrets from Secret Submission Post #323.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 2 - too big ], [ 1 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
blunderbuss: (Default)

Re: games...

[personal profile] blunderbuss 2013-03-12 04:24 am (UTC)(link)
Yeah, no, one of those things is not like the other.

Firstly, the entire reason people enjoy violence in games is so they can have an outlet that doesn't hurt any real people. People are taught by society that violence is harmful, so games let people enjoy their explosions without hurting any real people. Even then the violence is stylized or toned down; there's very few games that show REALISITC gore.

But when it comes to sexism in games? Not only does society actually encourage it, but games PANDER to it, explictly taking advantage of it so they can make more money. They even push it outside the realm of the game itself with things like booth babes and paid cosplayers, taking the attitudes within the game and applying to actual people.

So in short: 'This is a safe outlet' =/= 'Here's what you want on a silver platter!'