Case (
case) wrote in
fandomsecrets2013-04-10 06:40 pm
[ SECRET POST #2290 ]
⌈ Secret Post #2289 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

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02.

[Dangan Ronpa]
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03.

[Berserk]
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04.

[Thomas Was Alone]
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05.

[Paranatural]
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06.

[Supernatural]
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07.

[Christoph Waltz]
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08.

[Lost In Austen]
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09.

[Les Miserables]
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10.

[Harry Potter]
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11.

[Amanda Palmer]
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12.

[Bioshock Infinite]
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13.

[Red Riding Hood]
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14.

[Girls Next Door]
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15.

[Arthur]
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16.

[Roosterteeth]
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Notes:
Secrets Left to Post: 02 pages, 038 secrets from Secret Submission Post #327.
Secrets Not Posted: [ 0 - broken links ], [ 1 2 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: vague spoilers
i think the infinite team did this on purpose, because we - or at least i personally - went into the game expecting the mechanics to be the same as the first two bioshocks. we get alternate endings that vary depending on our ethical decisions throughout the process of exploring rapture. but in making those decisions in infinite unimportant, it leads us up to the point where - surprise - columbia isn't even the main focus. it takes us away from the expectations we brought into the experience and sets infinite apart from bioshock 1 and 2.
that being said though, i would have loved for infinite to focus on columbia and all its problems. columbia is really, really interesting, and they could have done so much with it if they'd chosen to. the vox populi were so important to the story of columbia - if columbia was made the focus, the vox would be one of the most vital aspects of the environment we're thrust into.
really, they already are, i think? everything is set up for columbia to be the focus of the story, it's just ripped out from underneath us. i hope they extend on columbia's story in another game (which i'm doubting will happen but i can dream).