case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-06-18 06:48 pm

[ SECRET POST #2359 ]


⌈ Secret Post #2359 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 066 secrets from Secret Submission Post #336.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2013-06-19 02:34 am (UTC)(link)
I haven't played the first bioshock but...There'd be a *lot* of drawbacks to an underwater city in general. In some ways it could very well be like living in a death trap considering that it would be [as close as you can get to] ideal circumstances to causing depression, eventual major over-crowding and major competition over resources if something where to happen and cut of the supply lines to the city, which would be relatively easy. The fact that you'd have trouble growing your own food between the lack of sunlight, and the sheer amount money it would cost to run enough lights every day to grow it would be pretty prohibitive, even if you didn't have to worry about building in, or adding on, space to do it. There's also the problem of, well. Economy. The one that would be the easiest to create would be a tourist industry, and that really isn't the most reliable thing to depend on.

tl;dr: An underwater city would be pretty, but not very practical all things considered...and that's before you even start adding in splicers etc.