case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-07-28 03:18 pm

[ SECRET POST #2399 ]


⌈ Secret Post #2399 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


__________________________________________________



02.


__________________________________________________



03.


__________________________________________________



04.


__________________________________________________



05.


__________________________________________________



06.


__________________________________________________



07.


__________________________________________________



08.


__________________________________________________



09.


__________________________________________________



10.


__________________________________________________



11.


__________________________________________________



12.



__________________________________________________


13.


__________________________________________________



14.


__________________________________________________



15.











Notes:

Secrets Left to Post: 04 pages, 079 secrets from Secret Submission Post #343.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - ships it ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
sootyowl: (Default)

[personal profile] sootyowl 2013-07-28 09:14 pm (UTC)(link)
I like playing on easy the first round through, no lies. Especially if it's game play I'm not used to. Normal or Easy are what I lean to first. I never play Hard/Insanity on my first go.

easier for people to remember the frustrating moments than the emotional ones

I agree with you and anon. I remember frustrating moments with clarity as the euphoria after defeating it is always memorable.

Let's Plays are great and if you find the right people to watch, can be tons of fun. Good luck, Op!

(Anonymous) 2013-07-28 10:41 pm (UTC)(link)
If I designed a game, I'd have an "impossible" setting that literally made the game impossible to complete, as a way to troll people who play on the highest setting.
sootyowl: (Default)

[personal profile] sootyowl 2013-07-29 03:11 am (UTC)(link)
The youtube videos would be glorious.

(Anonymous) 2013-07-29 05:19 am (UTC)(link)
Fun fact!

The Atari 7800 version of Impossible Mission had a bug that made beating it in fact impossible.