Case (
case) wrote in
fandomsecrets2013-11-19 06:27 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
[ SECRET POST #2513 ]
⌈ Secret Post #2513 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

__________________________________________________
02.

__________________________________________________
03.

__________________________________________________
04.

__________________________________________________
05.

__________________________________________________
06.

__________________________________________________
07.

__________________________________________________
08.

__________________________________________________
09.

__________________________________________________
10.

__________________________________________________
11.

__________________________________________________
12.

__________________________________________________
13.

__________________________________________________
14.

Notes:
Early post!
Secrets Left to Post: 02 pages, 048 secrets from Secret Submission Post #359.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
Graphics are like photographs...
(Anonymous) 2013-11-20 12:21 am (UTC)(link)It used to be that the interesting detail was "look how real it looks," but that's since been done to death and lots of games haven't realized it isn't the hyper-realism in itself but rather the novelty that was drawing people in. Now that novelty is mostly gone and they still don't know how to make people give a shit. Meanwhile, games like Okami get massive praise over graphics/art because the art style, story, and general theme of the game mesh together well and work together artistically instead of just plain "realistically."
Re: Graphics are like photographs...
(Anonymous) 2013-11-20 12:38 am (UTC)(link)There's a lot of great scenery, and the skies, with the moons and the aurora borealis is amazing. The scenery make for great backdrops for screenies to be used in conjuction for stories, fics, too.
For better or for worst a lot of gamers are still taken in with the graphics and the big thing now are the ENB mods that change lighting, and focus, and shaders, for a lot of effects. Graphics are here to stay, I can tell you that from hanging out in the forums. Different strokes for different folks.
Yes, it does get irritating at times. They use graphics to put down the earlier TES games, especially Morrowind, which has a lot more substance in the way of theme, story, and a lot of artistic style.
Re: Graphics are like photographs...
Re: Graphics are like photographs...
Re: Graphics are like photographs...
(Anonymous) 2013-11-20 11:23 am (UTC)(link)The first time I played Morrowind I hated it because it seemed so clunky and impossible so I didn't play it for a long time.
Then I went back to it after getting a game guide and the GOTY edition, and after leveling up the combat seemed easier and not so ridiculous. There is a larger array of weapons, spells, than there is in the later games.
And if there's something you didn't like about Morrowind, someone's made a mod for it, whether it be animation, combat, immersion, graphics.