case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-11-24 04:02 pm

[ SECRET POST #2518 ]


⌈ Secret Post #2518 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 060 secrets from Secret Submission Post #360.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
chardmonster: (Default)

Two things.

[personal profile] chardmonster 2013-11-24 11:44 pm (UTC)(link)
1. I have to pay $60 for a game if I don't want to be spoiled for the ending. Certain games, like Bioshock Infinite, I'll pay because I know damn well there's going to be a twist and that people are going to spill the beans. If I couldn't afford that I would have watched an LP so I could have at least seen the story unspoiled.

2. I refuse to pirate a new game. The only instance where I did so was Oblivion, because it had been out for a bit and I borrowed a friend's copy to make sure it would actually run on my old laptop. If there had been a demo I wouldn't have done that. Pirating new games means the company doesn't see that people actually like it--they might not make more of the same, and they might not reward the actual creatives who made it. Pirating indie games is like kicking a puppy.

3. I can pretty much discount the opinion of anyone who uses the word "weaksauce." You sound like someone who thinks identifying as a "gamer" is meaningful.