Case (
case) wrote in
fandomsecrets2014-01-30 06:43 pm
[ SECRET POST #2585 ]
⌈ Secret Post #2585 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

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02.

[Monster High]
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03.

[Bryan Fuller, John Green]
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04.

[Star Trek: The Next Generation]
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05.

[Pretty Little Liars]
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06.

[Breaking Bad]
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07.

[Shin Megami Tensei: Strange Journey]
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08.

[Reign]
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09.

[Leviathan: the last day of the decade]
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10.

[Sherlock Holmes]
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11.

[Steam]
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12.

Notes:
Secrets Left to Post: 01 pages, 017 secrets from Secret Submission Post #369.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2014-01-31 03:48 am (UTC)(link)Also check out some games like Thomas Was Alone, which is a very lighthearted game, kind of a combo of SUPER classic game graphics (like PONG era, but in color) combined with an AI situation, where these little program bits become aware of themselves and develop their own personalities.
And 'Gone' is great in terms of story, the main character returns home from a trip abroad unexpectedly, finds her house abandoned and has to piece together her younger sister's clues and journal entries to find out what has happened (it's nothing sinister). It's full of nostalgic charm due to being set in the 90's, and the clue-finding layout results in the story revealing itself in a really beautiful way.
The Walking Dead games (the ones made by Telltale, don't bother with any other crap) are absolutely incredible. This one has different outcomes directly related to your choices (it's a whole new cast of characters than the comics/show, so they don't have to abide by 'canon' except in the basic concept). It's not heavy on gameplay and is more based around what's called 'quick time events' where you select one of many options, so it might be easier on your computer than certain other games. You grow to love and treasure each of the characters, which makes some choices in the game especially hard, but they're almost a totally new kind of storytelling... and experiment in how you can get a message across to an audience without the story being totally exact, instead giving them a very personal experience in which their choices make life-altering decisions for other (albeit fictional) individuals.
no subject
(Anonymous) 2014-01-31 03:50 am (UTC)(link)