case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-03-11 06:26 pm

[ SECRET POST #2625 ]


⌈ Secret Post #2625 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 040 secrets from Secret Submission Post #375.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 2 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
diet_poison: (Default)

transcript

[personal profile] diet_poison 2014-03-12 12:01 am (UTC)(link)
*squints* ok nobody has done this so I'mma try

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Am I the only one who actually found the conversations enjoyable in the game? Except for when the characters would ramble on about things, they were likable. And I felt more connected to them and can actually imagine them as friends. It made the people more real. And as much as people don't know it, I think it's one of the reasons why April Ryan was such a memorable character. If it wasn't for her random and hilarious thoughts and things she'd say, how else would of people loved her so much? I really hope the creators of the game bring back aspects of those conversations in the next game of the series. Compared to April, I hated Zoe.

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I had to use some clues to figure out a few of the letters, but I think I got it all right.

OP, the formatting was pretty, but the font was WAY too small, especially for a semi-calligraphy font like that one.

ETA: darn, somebody beat me to it. Well, it's the thought that counts, right? ;-;
Edited 2014-03-12 00:02 (UTC)