Case (
case) wrote in
fandomsecrets2014-09-27 03:36 pm
[ SECRET POST #2825 ]
⌈ Secret Post #2825 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 03 pages, 065 secrets from Secret Submission Post #404.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

OMG ANOTHER Spec Ops SECRET!!!!
(Anonymous) 2014-09-27 07:59 pm (UTC)(link):D
On a more serious note, I don't think I can quite agree with you, OP. I think a lot of Walker's decisions were driven by the trauma he experienced in Kabul. Adams and Lugo, for example, both voice objections to his orders throughout the game and they do suggest turning back and contacting their commanders at multiple points. It's Walker's obsessive need to "rescue" everyone and be the hero that drives them deeper into that mess.
I don't think he's a monster either. He does monstrous things, but I can see how his actions are clearly borne of trauma and the need to prove himself as well as his hopeless attempts to atone for the terrible things he often (indadvertedly) does.
Re: OMG ANOTHER Spec Ops SECRET!!!!
Re: OMG ANOTHER Spec Ops SECRET!!!!
(Anonymous) 2014-09-27 08:31 pm (UTC)(link)But, then I love how Spec Ops never makes the REAL choices apparent. I found out a few weeks ago, for example, that you don't have to fight the heavy trooper in the first white phosphorous scene (where you watch everyone burn). If you want, you and your team can hide and you'll hear a bit of dialogue while the heavy and two extra 33rd troops go past. It had never occurred to me that you could do this.