case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-06-06 04:20 pm

[ SECRET POST #3076 ]


⌈ Secret Post #3076 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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17. [WARNING for rape/sexual abuse]








Notes:

Secrets Left to Post: 05 pages, 103 secrets from Secret Submission Post #440.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2015-06-07 11:34 am (UTC)(link)
SA

I guess that's the difference then. I felt like the narrative line through the quests, even the side quests, was strong enough that I never felt like they got too same-y. Since there were so many side quests, I just didn't do the ones that felt boring to me. That was less often specific quests that I didn't like than me growing bored with an area and moving on.

I can see how if you were getting bored with the side quests how it you could critique the game then, since they are a huge portion of it.

The whole ending sequence with Corypheus made me rage, but apparently Bioware doesn't really know how to tie up their storylines with any kind of consistency, based on previous titles.