Case (
case) wrote in
fandomsecrets2015-08-19 06:49 pm
[ SECRET POST #3150 ]
⌈ Secret Post #3150 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 02 pages, 032 secrets from Secret Submission Post #450.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

For the first part
Closure is a puzzle game where anything you can't see ceases to exist. You need to manipulate light sources to create floors, obscure walls, and find paths. It's very atmosphere-heavy and reveals its story obliquely. Make sure to check your graphics card before you try it--integrated graphics cards can't handle the light mechanics properly, so some puzzles become impossible.
Full Bore is a puzzle game built around exploration and excavation. Dig out paths, create slopes to climb, and find new routes to collect gemstones. The story's built together piece by piece, eventually taking a Lovecraftian route.
MacGuffin's Curse is the be-all and end-all of the block-pushing genre. Every block puzzle you could possibly imagine is represented here, and it gets quite difficult in the later sections. The plot doesn't take itself seriously in the least, so whether you'll like it comes down to whether you enjoy its brand of offbeat humor.
Nihilumbra is a platformer based around painting. Blue paint makes floors slippery like ice, green paint makes you bounce, and so on. There's a bit of monster avoidance, but no "combat" per se. The story is tender and painful, following a blob of pure nothingness as it seeks to escape the void that spawned it and begins to learn about the world it's stumbled into.
Stacking is a very, very goofy adventure game where you can possess and control almost anyone. Every puzzle has multiple solutions, and it encourages you to get creative with each character's abilities and find every use for them. Again, whether you'll like it comes down to whether you appreciate the humor. (It's from the creators of Psychonauts, if that means anything to you.)
The Swapper is a puzzle game focused around creating, manipulating, and expending copies of yourself. The gameplay requires you to treat each clone (or original!) as expendable so long as you've got one left, while the story forces you to consider whether you're doing the right thing. There's a lot of modern philosophy mixed in, but it never gets boring or navel-gazey in the same way The Talos Principle does. Warning: the ending choice will crush your soul.
Thomas Was Alone is a minimalistic but very sincere platformer about which I'd like to say as little as possible. I'll just quote Critical Miss: "2012's most rounded game character was a rectangle."
I'll also second the Portal and Phoenix Wright recommendations.
Edit: I was going to give you a list for the second part, but it looks like most of the stuff under "Adventure Games" here qualifies: http://tvtropes.org/pmwiki/pmwiki.php/Main/KarmaMeter