case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-08-19 06:49 pm

[ SECRET POST #3150 ]


⌈ Secret Post #3150 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 032 secrets from Secret Submission Post #450.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
sarillia: (Default)

Re: Question Thread

[personal profile] sarillia 2015-08-19 11:35 pm (UTC)(link)
Can anyone tell me about some good video games with a strong storyline that don't revolve around fighting? It's just so tedious for me when I want to explore but keep getting interrupted by enemies. Unless those enemies are creatures that I can catch and train. Then I'm onboard. But I've asked about that before so now I'm wondering about games that aren't about wandering around fighting things. I've had Myst and Planescape: Torment recommended to me before and I still want to check them out but things keep getting in the way. Any others? I don't own any consoles so they need to be available for PC or Nintendo (3)DS.

I'm also curious about if there are games with morality systems that aren't largely built around whether or not you kill certain people. Not necessarily looking for recommendations there, I'm just curious about how common this is.

Re: Question Thread

(Anonymous) 2015-08-20 12:06 am (UTC)(link)
I would second Myst and its sequels. There's definitely a lot of exploring you can do.

For storylines, have you tried King's Quest or games like that? They're older games (though they just released a new one this year but I haven't played it yet). You can get the complete set for PC.

The plots center around a royal family and you usually have to complete a quest (retrieve magical items, save a princess, save a kingdom). The only person who really die is your own character (often in hilarious ways).

I would recommend King's Quest 6. It's the best one in terms of story, plot, characterization, etc. and will probably be easier to play than the earlier text-games. Each game does build on the others but you don't have to know what happened before to get into the game. It's just a nice nod for long-time fans.

I know the makers of King's Quest also made other games, and I think those were similar but I haven't played those yet so I can't say.
cloud_riven: Stick-man styled Apollo Justice wearing a Santa hat, and also holding a giant candy cane staff. (Default)

Re: Question Thread

[personal profile] cloud_riven 2015-08-20 12:27 am (UTC)(link)
I'm going to hazard that you already/might enjoy adventure games like Myst if it's already been recced to you.

DS:
- I highly recommend the Phoenix Wright trilogy. Basically a visual novel about a lawyer guy defending the innocent, and magical doodaddery plays a part because it's a video game. It's got an ensemble cast, and it's localization is pretty damn smartly written, even if it takes place in Vaguely America Totally.

- Hotel Dusk: Room 215. Another visual novel style game, and it follows a noir detective solving a mystery at some shit stain hotel. Cing also made a sequel for it, Last Window: The Secret of Cape West, that only got released in Japan and Europe. Very much worth importing if you're not in either. and speaking of Cing, I'd also check out Trace Memory (also called "Another Code" in EUR). It was released as launch title for the NDS iirc, and it certainly tries to showcase the features lol. But it's a mystery about an island and amnesiac ghost boy! Lotta pixel hunting though.

- Don't know if it's harder to get now, but 999, as well as its sequel on 3DS/Vita. More visual novel stuff, but it's setting is a mix of escape room and kinda-sorta-Saw and human elimination games. And math. Lot's of reading if you are into pure story, as well as puzzles.

- Maybe Trauma Center? That's technically an action game though, and I do hear people get very stressed playing it. But it's so wonderful :(

- Do you possibly enjoy music rhythm games? Play Elite Beat Agents or Ouendan (1 and/or 2). Technically not story heavy, technically episodic, but I swear these games use their levels in the best overarching plots all of the time.

- ooooh oooh before I forget, the Layton games are obvious for this too! Other mention would be Ghost Trick, which I really love because it has ghosts and rube golderg machine gameplay.


PC

I know I'm reccing pretty text-heavy games that are basically VNs anyway, but here's an actual PC VN you should play! Analogue: A Hate Story is about investigating a derelict spaceship, figuring out what the hell happened to its crew, and prying information from the onboard AI (who may have been tampered with).

Also, play some Sam & Max. Whether it's the older games you'd have to emulate (Hit the Road), or the Telltale series, it's just a funny adventure game about a detective dog and his ridiculous rabbit bro solving dumb mysteries. The only thing I'd warn you about here is that adventure games in general tend to box you into single solutions to puzzles that don't always make sense or force you to present them in a specific order; these games keep true to that, so sometimes you do need to rely on cartoon logic.

I'd rec more PC stuff, but steam just isn't loading on me, so I can't check my library >:U
world_eater: (Default)

Re: Question Thread

[personal profile] world_eater 2015-08-20 12:34 am (UTC)(link)
Echoing Ghost Trick & Ace Attorney. There's not much exploration and some very annoying handholding, but damn are they sweet.

Re: Question Thread

(Anonymous) 2015-08-20 12:29 am (UTC)(link)
Civilization. You explore maps and build cities. Yes there are enemies, but you can set the computer opponents to be mostly non-confrontational.
diet_poison: (Default)

Re: Question Thread

[personal profile] diet_poison 2015-08-20 05:20 am (UTC)(link)
Civilization V is one of the best turn-based strategy games I've ever played. I love it so much. <3
Edited 2015-08-20 05:20 (UTC)
world_eater: (Default)

Re: Question Thread

[personal profile] world_eater 2015-08-20 12:33 am (UTC)(link)
The Wolf Among Us and The Walking Dead (didn't like Season 2, but first one is grand) (Point & Click, basically pure story)

Portal (and Portal 2) (Physic based puzzle games with not much story on the side, but they're AMAZING)

Gone Home is neat (Indie story... experience)

Long Live The Queen is hilarious and actually really hard... not sure how to describe it. Fantasy Sim?
Edited 2015-08-20 00:36 (UTC)
diet_poison: (Default)

Re: Question Thread

[personal profile] diet_poison 2015-08-20 05:22 am (UTC)(link)
Ooh, yes, Portal! Portal does have a story, but you don't see much of it in the first game. Amazing environment though, and the grand total of 3 characters who you actually meet (this is including the player character) are really interesting.

There's also supplementary material that adds to the story.
dethtoll: (Default)

Re: Question Thread

[personal profile] dethtoll 2015-08-20 05:40 am (UTC)(link)
The Wolf Among Us is one of the greatest adventure games I've ever played.
feotakahari: (Default)

For the first part

[personal profile] feotakahari 2015-08-20 01:10 am (UTC)(link)
I'm assuming you don't want any sort of timed or interruptive encounters with monsters, so I'll exclude horror games where you run from monsters.

Closure is a puzzle game where anything you can't see ceases to exist. You need to manipulate light sources to create floors, obscure walls, and find paths. It's very atmosphere-heavy and reveals its story obliquely. Make sure to check your graphics card before you try it--integrated graphics cards can't handle the light mechanics properly, so some puzzles become impossible.

Full Bore is a puzzle game built around exploration and excavation. Dig out paths, create slopes to climb, and find new routes to collect gemstones. The story's built together piece by piece, eventually taking a Lovecraftian route.

MacGuffin's Curse is the be-all and end-all of the block-pushing genre. Every block puzzle you could possibly imagine is represented here, and it gets quite difficult in the later sections. The plot doesn't take itself seriously in the least, so whether you'll like it comes down to whether you enjoy its brand of offbeat humor.

Nihilumbra is a platformer based around painting. Blue paint makes floors slippery like ice, green paint makes you bounce, and so on. There's a bit of monster avoidance, but no "combat" per se. The story is tender and painful, following a blob of pure nothingness as it seeks to escape the void that spawned it and begins to learn about the world it's stumbled into.

Stacking is a very, very goofy adventure game where you can possess and control almost anyone. Every puzzle has multiple solutions, and it encourages you to get creative with each character's abilities and find every use for them. Again, whether you'll like it comes down to whether you appreciate the humor. (It's from the creators of Psychonauts, if that means anything to you.)

The Swapper is a puzzle game focused around creating, manipulating, and expending copies of yourself. The gameplay requires you to treat each clone (or original!) as expendable so long as you've got one left, while the story forces you to consider whether you're doing the right thing. There's a lot of modern philosophy mixed in, but it never gets boring or navel-gazey in the same way The Talos Principle does. Warning: the ending choice will crush your soul.

Thomas Was Alone is a minimalistic but very sincere platformer about which I'd like to say as little as possible. I'll just quote Critical Miss: "2012's most rounded game character was a rectangle."

I'll also second the Portal and Phoenix Wright recommendations.

Edit: I was going to give you a list for the second part, but it looks like most of the stuff under "Adventure Games" here qualifies: http://tvtropes.org/pmwiki/pmwiki.php/Main/KarmaMeter
Edited 2015-08-20 01:15 (UTC)

Re: Question Thread

(Anonymous) 2015-08-20 02:07 am (UTC)(link)
The Professor Layton series if you're into puzzle games. Though there are some "battle" moments (battle of wits, random fencing cutscene), you don't actually pound anyone into sawdust.