case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-10-13 07:51 pm

[ SECRET POST #3205 ]


⌈ Secret Post #3205 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[Jurassic World]


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03.
[Anthony Bourdain]


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04.
[Puzzle&Dragons (mobile app game)]


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05.
[Fear the Walking Dead, Alicia and Nick]


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06.
[Hannah Pilkes, viner]


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07.
[Hetalia, Xenosaga]


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08.
[Undertale]


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09.
[School-Live!]


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10.
[Over the Garden Wall]









Notes:

Secrets Left to Post: 02 pages, 042 secrets from Secret Submission Post #458.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2015-10-13 11:57 pm (UTC)(link)
necrophiliac pls
diet_poison: (Default)

[personal profile] diet_poison 2015-10-14 12:10 am (UTC)(link)
Is this game good? I just looked it up and it looks really cute.

(Anonymous) 2015-10-14 12:15 am (UTC)(link)
Haven't played it, but it seems to be pretty popular. Think it's like 10 dollars on steam.
feotakahari: (Default)

[personal profile] feotakahari 2015-10-14 12:18 am (UTC)(link)
Kotaku loves it http://steamed.kotaku.com/fantastic-new-rpg-lets-you-talk-your-way-out-of-every-b-1731237446, and Rockpapershotgun REALLY loves it http://www.rockpapershotgun.com/2015/10/13/undertale-game-of-the-month/. Though to be honest, everything I've heard about it makes it sound like the kind of stop-hitting-yourself you're-a-terrible-person-for-killing-virtual-people game I've learned to stay far, far away from.

[personal profile] juliamon 2015-10-14 12:29 am (UTC)(link)
Except you don't have to kill virtual people, that's the whole point... its tagline is "the RPG where you don't have to kill anyone"
feotakahari: (Default)

[personal profile] feotakahari 2015-10-14 01:00 am (UTC)(link)
I've previously failed to explain this in such a way that anyone understood what I was talking about. I'm not optimistic that I can manage it this time.

To try to approach it from a completely different tack, Phoenix Wright is a game about being an honest lawyer. There aren't any options to play as a corrupt lawyer, because that's not the kind of game the devs wanted to make and not the kind of game they wanted players to play. It would be tonally confusing if the game had a "corrupt" path, and even stranger if the devs programmed it and then condemned the player for taking it.

Everything I've heard about Undertale makes it sound like a game where you're not supposed to kill things and killing things is supposed to be bad. But then they included options to kill things, and I don't know how to process that. Maybe I'm just not getting it, but I'm not even sure what I'm supposed to get.

Maybe I'd view this differently if I thought of the player character as "me." I use the language because it's natural to say "I fired the gun" instead of "character fired the gun" when I decided that the character would fire the gun on this playthrough, but I see the character as existing in equally true states of "fired gun" and "didn't fire gun" regardless of which path I chose. If the devs wrote it, it's "real," and the only reason not to explore the different paths they wrote is if one of those paths is poorly written.

(Anonymous) 2015-10-14 01:46 am (UTC)(link)
Have you ever played any of the Monkey Island games? No one dies in them, and it's actually a fourth-wall breaking in-joke that people don't die, which I thought was fun.

I've played the game

(Anonymous) 2015-10-14 01:57 am (UTC)(link)
I wouldn't call the writing in any of the routes you can take bad.

The game has three general paths to take
Pacifist: Kill no one
Genocide: Kill everyone
Neutral: Everything inbetween

Depending on what you do, things change throughout the game.

*Different character interactions
*fight structures (pacifist is more puzzle based, genocide more traditional rpg)
*different pieces of backstory told so you need to play all routes to get the full story
*the final boss is also different in each route
*your own character's personality also changes depending on how much you kill

This is not the first game to offer good/evil paragon/renegade options. Fable, Spore, InFamous, Witcher, etc. It's just that Undertale is very story driven and it's story changes quite a bit depending on your actions.

You can play the demo for free here. http://undertale.com/demo.htm

(Anonymous) 2015-10-15 05:10 am (UTC)(link)
The game is about the consequences of your actions. Yeah, you get rewarded for not killing everyone with a happy ending.

But you get lore for going Genocide route. And bad things happen. Fights get harder in some places, and the world becomes empty.

The point of the game isn't that you're not supposed to kill everyone, but that you don't have to. You can make the choice, and each route offers something to it.

(Anonymous) 2015-10-14 02:00 am (UTC)(link)
There's a demo you can play for free. http://undertale.com/demo.htm
diet_poison: (Default)

[personal profile] diet_poison 2015-10-15 03:19 am (UTC)(link)
ooh, thanks!

(Anonymous) 2015-10-14 12:41 am (UTC)(link)
I don't know what this game is, but that skeleton dude kinda reminds me of the gay skeleton from SuperTed. That's all.

(Anonymous) 2015-10-15 02:56 am (UTC)(link)
I def thought it was the drunk skeleton from the Last Unicorn. Must be the body type.

(Anonymous) 2015-10-14 01:26 am (UTC)(link)
Papyrus is adorable.

Personally I would love to hang out with Sans and Toriel.

(Anonymous) 2015-10-14 02:08 am (UTC)(link)
Sans is adorable as hell, omg.
I kinda wish I could of gone a date with him.
D:

Spoiler comment

(Anonymous) 2015-10-14 02:37 am (UTC)(link)
SPOILERS


I adore Sans. However, I would have mixed feels about a dating segment. He makes it very clear that if he didn't take promises seriously and wasn't lazy by nature, you would be dead. Possibly at his hands. Even in a no kill run.

Sans is fond of you, but not to the extent Papyrus and Alphys feel. I think his power gives him an idea of what you could (and possibly have) done.

(Anonymous) 2015-10-14 01:58 am (UTC)(link)
I love this game and I thought all of the "dates" were adorable. Just got the True Ending today, in fact. Haven't loved a bunch of silly pixels so much in a long time. That said, I can never play the game again*, so I guess I'll just have to watch my favorite LPers play through it instead.

Papyrus would be fun to hang out with. My love of stupid puns would probably annoy him, though.

*I could if I wanted to, but I'll respect a bunch of pixel's wishes

(Anonymous) 2015-10-14 02:08 am (UTC)(link)
It's interesting how many people have decided to leave things be. Which I respect, they are a wonderful bunch of characters.

If you do watch an LPer do /that/ ending, you will get a little surprise. Toby Fox knows his audience.

(Anonymous) 2015-10-16 11:37 pm (UTC)(link)
That line fucked me up so bad when I watched an LP.

(Anonymous) 2015-10-14 05:39 am (UTC)(link)
I hope this Undertale fad goes the way of Mystery Skulls/OFF and dies a quick, unceremonious death.

(Anonymous) 2015-10-14 09:57 pm (UTC)(link)
Same here. God I'm tired of seeing it everywhere on Tumblr already. That and Until Dawn.

[personal profile] herpymcderp 2015-10-14 08:20 am (UTC)(link)
Sorry OP, he just doesn't feel the same way romantically.