Case (
case) wrote in
fandomsecrets2015-10-22 06:52 pm
[ SECRET POST #3214 ]
⌈ Secret Post #3214 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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[Lady Gaga, American Horror Story: Hotel]
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[Two Fat Ladies]
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Notes:
Secrets Left to Post: 01 pages, 009 secrets from Secret Submission Post #459.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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So idk, maybe I should just watch cutscenes on youtube because I am at least curious as to how everyone interacts. (Do Ocelot and Kaz fight over you know who's affections at some point? That's the kind of quality content I want. Does Ocelot get a 'date'?!)
...I barely touched your secret, sorry. I think watching that happen to Kaz would upset me, but I imagine that's the point. At least you enjoyed yourself, I guess?
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(Anonymous) 2015-10-23 03:25 am (UTC)(link)Ocelot is incredibly boring. I don't know how that's even possible but Kojima has managed it. He acts as the voice of reason, he doesn't spin his guns, and there are even points where he's like "Hey now, maybe you should stop torturing that person". He's essentially a completely different person with generic Troy Baker voice.
In terms of watching the cutscenes, if you've scene the trailers you've essentially seen them all anyway, except the trailers make everything seem much more interesting and meaningful. They also give you the illlusion that there will be a coherent narrative.
The whole game is a complete disappointment, unless you're really in to spending most of your time travelling through barren wastelands to get to and from interchangeable mission locations so you can complete repetitive objectives and attach balloons to everything that's not nailed down.
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Ocelot is incredibly boring.
That sentence offends me to my very core, yet I imagine you do not say it lightly. That's some bullshit right there; if Ocelot isn't spinning guns, being a pest and getting off on torturing people then why is he even around? It sounds like Kojima dropped the ball on this one.
This is what I feared when I heard the game was going to be open world...however, I had at least hoped that the story would be as strong as usual. I'm kind of angry just hearing about it because this game was supposed to be Big Boss' epic downfall, the game the fanbase had been waiting for, and, well... :(
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(Anonymous) 2015-10-23 11:01 pm (UTC)(link)It's not...100% all bad though. If you're in to BB/Ocelot there's a nice little bit at the end, and there's a tape where they call each other by their real names and Ocelot sounds so excited about it.
The story is definitely not strong and it is presented very poorly. It doesn't even have a proper ending. Like, without spoiling too much, the last mission is just a straight repeat of a previous part of the game, with an extra cutscene at the start and end. It's like Kojima listened to the criticisms of MGS4 and then went in the complete opposite direction. The story is an afterthought to the gameplay, and while the gameplay is very good at first, it quickly gets repetitive and there's not nearly as much creativity and variety in missions and locations as in previous games.
mgsv spoilers
I do like BB/Ocelot and BB/Kaz but not sure if it's enough to bother with playing the game...
And you don't have to worry about spoiling me, I figured out the 'twist' (at least the part about not playing as BB) in the prologue. For me that was it, I didn't want anything else to do with game after that.
Maybe that makes me petty but that was the whole reason I was looking forward to the game. Knowing that you play as someone else even if BB orchestrated it...seems to defeat the purpose of all the main character goes through. (I guess you're supposed to look at it as, "Look at how low BB is willing to stoop, haha, look at how much Venom went through because of him, Boss is the devil incarnate" and yet thinking about it... arg. It sounds cheap and unsatisfying.)
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(Anonymous) 2015-10-23 09:19 am (UTC)(link)Kaz is actually the most interesting character in it, I think. He gets to have the most emotion out of anybody, and gets an interesting arc. Also Snake touches him a whole bunch.
The gameplay's really fun, too. I've racked up 90 hours on it easy, and there's still tons to do.
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See, I actually wouldn't mind that on some level because we were led to believe that this game was all about Big Boss becoming a villain, and from what I've heard...that isn't at all what we got. So that right there basically killed almost all my interest in this game. (And I had A LOT of interest.)
I was so ready to be shocked, appalled and angry, and now I am but for different reasons, lmao. I guess I should at least watch the story bits to get the full picture but I don't think I want to sink any real time in it knowing (vaguely, at least) how it ends.
I don't even doubt that the gameplay is probably much better than it's ever been, but the major driving force behind my love for MGS is the story, and without that...idk.
At least Kaz gets a good character arc. Someone should.
Ocelot should've too, bah. And Big Boss. And everyone...no subject
(Anonymous) 2015-10-23 11:47 pm (UTC)(link)That's what I think is really interesting, because it is, just not in the way we expected. Like, we thought it would be about him crossing the line by torturing and killing people a bunch, but that wouldn't be new. He's always done that. His one principle, the one he claims to make Outer Heaven for, is to give soldiers freedom from being used as tools. The game is about him betraying that one.
The dangerous thing about Big Boss has never been that he's violent or ruthless or has a nuke. It's that he makes people become like him and then die for him. The scary thing is that people love him, and you can understand why. There's a running theme about parasites, including a mention of the ones that replicate themselves by making their host snails run out into the open and get themselves killed, and when it clicked I went woah.
The story is thinner and a lot less talky than in other MGS games (which is a drawback to me, since I always loved the story and never minded long cutscenes), but there's a lot there. It hasn't stopped being on my mind since I finished it, and I could write a whole book of essays about the themes and all that. As, uh, you can see me starting to do here.
SPOILERS FOR MGSV
The thing that bothers me is that you don't play as Big Boss at all. Now I haven't played or watched yet so I could be missing something, but from what I understand Big Boss sets up someone to 'run' things for him, then skips town. So even if Venom (I think, right?) gradually sees himself betray his principles (and he thinks he's Boss, and you don't learn he isn't till later so at the time it seems like Boss doing these things)...it isn't the same. Not to me. Even if him 'betraying' his principle of not using soldiers as tools is something that happens (if nothing else, by setting up this guy to impersonate him; though I'm sure there's more than that), if the real Boss is only in the game for a couple minutes the events of the story lose weight to me.
It's that he makes people become like him and then die for him. The scary thing is that people love him, and you can understand why. See, I do like that about him, and that's exactly what I was looking forward to seeing in the story; Boss doing things that weren't okay but people going along because they were still drawn in by him and found him convincing, but...I don't know. Figuring out the reveal left me cold.
(Oh, and about the cut-scenes: they were my favorite parts of the games. I love the never-ending narrative and am not ashamed of it.)
Re: SPOILERS FOR MGSV
(Anonymous) 2015-10-24 03:24 am (UTC)(link)More than being about BB himself, it's about how his legend gets bigger than him. There's a lot of things I was disappointed with and I wouldn't say I love it, but there's a lot that's interesting, too, and I think it's worth the play. It's one of those things where everybody's personal feelings and reactions are going to be very different. It kind of makes me think of 2, where initially everybody hated it but feelings changed over time. I can definitely understand avoiding it, but if you do give it a shot, I'd be curious to hear what you think.
(Cutscene love solidarity, man.)
SA
(Anonymous) 2015-10-24 03:28 am (UTC)(link)Re: SA
IDK. It probably works better than it sounds, and I know that experiencing it personally would much much better than just hearing about it, but this was not the story I wanted. (I sound like an angry ten year old, I know, lol.)
after everybody and their mother on Mars had either heard about it from somebody or figured it out from the trailers three years ago
I expected it from the trailers, but basically wrote it off as impossible because "There's no way Kojima would do that to us, haha." Then I played through the prologue and was like, "Shit, it's true" and immediately turned my Xbox off and haven't felt like going back to it since, lol. I'm not sure if I think he should've done a better job hiding it or not. I think I would be even more upset if I had played for 80 hours, got to the end and been shocked by it.
it's about how his legend gets bigger than him.
In theory, I have no problem with that...but I'm apparently hung up on this and still believe the game could've explored that without actually leaving you playing as someone else.
Anyway, it's a good thing that you liked the game! I'm not trying to take that away from you, though it probably sounds like it with all my moaning! Someone SHOULD enjoy the game, and it's got great reviews so you are definitely not the only one.
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(Anonymous) 2015-10-23 09:30 am (UTC)(link)