case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-10-22 06:52 pm

[ SECRET POST #3214 ]


⌈ Secret Post #3214 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Lady Gaga, American Horror Story: Hotel]


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[Two Fat Ladies]


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Notes:

Secrets Left to Post: 01 pages, 009 secrets from Secret Submission Post #459.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
elaminator: (Metal Gear Solid: Peace Walker - Kaz)

[personal profile] elaminator 2015-10-23 12:39 am (UTC)(link)
I loved Kaz in Peace Walker, but I don't think I'm going to be playing TPP. I was super excited about more Ocelot, Big Boss and Kaz and then (that thing that happens that was about THE ONLY DAMN THING I DIDN'T WANT TO HAPPEN)...

So idk, maybe I should just watch cutscenes on youtube because I am at least curious as to how everyone interacts. (Do Ocelot and Kaz fight over you know who's affections at some point? That's the kind of quality content I want. Does Ocelot get a 'date'?!)

...I barely touched your secret, sorry. I think watching that happen to Kaz would upset me, but I imagine that's the point. At least you enjoyed yourself, I guess?
Edited 2015-10-23 00:41 (UTC)

(Anonymous) 2015-10-23 03:25 am (UTC)(link)
Don't get your hopes up. Nothing interesting happens :( They snark at each other a bit but that's about it. 'You know who' has like one meaningful interaction with Kaz, and nothing with Ocelot.

Ocelot is incredibly boring. I don't know how that's even possible but Kojima has managed it. He acts as the voice of reason, he doesn't spin his guns, and there are even points where he's like "Hey now, maybe you should stop torturing that person". He's essentially a completely different person with generic Troy Baker voice.

In terms of watching the cutscenes, if you've scene the trailers you've essentially seen them all anyway, except the trailers make everything seem much more interesting and meaningful. They also give you the illlusion that there will be a coherent narrative.

The whole game is a complete disappointment, unless you're really in to spending most of your time travelling through barren wastelands to get to and from interchangeable mission locations so you can complete repetitive objectives and attach balloons to everything that's not nailed down.
elaminator: (Metal Gear Solid 3: Ocelot)

[personal profile] elaminator 2015-10-23 06:45 pm (UTC)(link)
Nothing with Ocelot, how's that even possible?! Is Ocelot not in much of the game in general? Everything I was led to believe about this game from the trailers and Kojima is a lie, apparently.

Ocelot is incredibly boring.

That sentence offends me to my very core, yet I imagine you do not say it lightly. That's some bullshit right there; if Ocelot isn't spinning guns, being a pest and getting off on torturing people then why is he even around? It sounds like Kojima dropped the ball on this one.

This is what I feared when I heard the game was going to be open world...however, I had at least hoped that the story would be as strong as usual. I'm kind of angry just hearing about it because this game was supposed to be Big Boss' epic downfall, the game the fanbase had been waiting for, and, well... :(

(Anonymous) 2015-10-23 11:01 pm (UTC)(link)
Ocelot's there. He's there the whole time. He just doesn't really do anything notable. He and Kaz share the job of telling you stuff in the field, but that's about as dry and uninteresting as it can be. He supposedly trains recruits, but you barely see that. He just kind of stands around with his arms crossed in cutscenes and occasionally tortures people (but only to the extent necessary! Kaz is more keen on torture than he is). You could remove him entirely and it would change very little. I love Ocelot so much so I was incredibly disappointed by this. What a waste of an amazing character.

It's not...100% all bad though. If you're in to BB/Ocelot there's a nice little bit at the end, and there's a tape where they call each other by their real names and Ocelot sounds so excited about it.

The story is definitely not strong and it is presented very poorly. It doesn't even have a proper ending. Like, without spoiling too much, the last mission is just a straight repeat of a previous part of the game, with an extra cutscene at the start and end. It's like Kojima listened to the criticisms of MGS4 and then went in the complete opposite direction. The story is an afterthought to the gameplay, and while the gameplay is very good at first, it quickly gets repetitive and there's not nearly as much creativity and variety in missions and locations as in previous games.
elaminator: (Metal Gear Rising: Raiden (Jack))

mgsv spoilers

[personal profile] elaminator 2015-10-24 01:08 am (UTC)(link)
:( I wonder what happened...Kojima seemed so excited about this game, and made it sound so damn amazing. I know there was a ton of drama going on with Konami, but I don't see why it would effect the game that much. Maybe he just wanted to try something new and didn't succeed. Maybe he lost track of all his characters in all the retcons, lmao.

I do like BB/Ocelot and BB/Kaz but not sure if it's enough to bother with playing the game...

And you don't have to worry about spoiling me, I figured out the 'twist' (at least the part about not playing as BB) in the prologue. For me that was it, I didn't want anything else to do with game after that.

Maybe that makes me petty but that was the whole reason I was looking forward to the game. Knowing that you play as someone else even if BB orchestrated it...seems to defeat the purpose of all the main character goes through. (I guess you're supposed to look at it as, "Look at how low BB is willing to stoop, haha, look at how much Venom went through because of him, Boss is the devil incarnate" and yet thinking about it... arg. It sounds cheap and unsatisfying.)

(Anonymous) 2015-10-23 09:19 am (UTC)(link)
Sadly the game's pretty short on dialogue as a whole, compared to the average for MGS, but while I get where anon above is coming from, I didn't find it as disappointing as they did. I was worried it was just going to be "grr bah evil revenge murder grimdark," and there's some of that, but it ends up with a lot more shades of gray than I expected.

Kaz is actually the most interesting character in it, I think. He gets to have the most emotion out of anybody, and gets an interesting arc. Also Snake touches him a whole bunch.

The gameplay's really fun, too. I've racked up 90 hours on it easy, and there's still tons to do.
elaminator: (Metal Gear Solid 3: The Boss)

[personal profile] elaminator 2015-10-23 06:52 pm (UTC)(link)
I was worried it was just going to be "grr bah evil revenge murder grimdark,"

See, I actually wouldn't mind that on some level because we were led to believe that this game was all about Big Boss becoming a villain, and from what I've heard...that isn't at all what we got. So that right there basically killed almost all my interest in this game. (And I had A LOT of interest.)

I was so ready to be shocked, appalled and angry, and now I am but for different reasons, lmao. I guess I should at least watch the story bits to get the full picture but I don't think I want to sink any real time in it knowing (vaguely, at least) how it ends.

I don't even doubt that the gameplay is probably much better than it's ever been, but the major driving force behind my love for MGS is the story, and without that...idk.

At least Kaz gets a good character arc. Someone should. Ocelot should've too, bah. And Big Boss. And everyone...

(Anonymous) 2015-10-23 11:47 pm (UTC)(link)
this game was all about Big Boss becoming a villain

That's what I think is really interesting, because it is, just not in the way we expected. Like, we thought it would be about him crossing the line by torturing and killing people a bunch, but that wouldn't be new. He's always done that. His one principle, the one he claims to make Outer Heaven for, is to give soldiers freedom from being used as tools. The game is about him betraying that one.

The dangerous thing about Big Boss has never been that he's violent or ruthless or has a nuke. It's that he makes people become like him and then die for him. The scary thing is that people love him, and you can understand why. There's a running theme about parasites, including a mention of the ones that replicate themselves by making their host snails run out into the open and get themselves killed, and when it clicked I went woah.

The story is thinner and a lot less talky than in other MGS games (which is a drawback to me, since I always loved the story and never minded long cutscenes), but there's a lot there. It hasn't stopped being on my mind since I finished it, and I could write a whole book of essays about the themes and all that. As, uh, you can see me starting to do here.
elaminator: (Metal Gear Solid 3: The Boss)

SPOILERS FOR MGSV

[personal profile] elaminator 2015-10-24 12:59 am (UTC)(link)
Not that I think anyone else is reading this now, but just in case.

The thing that bothers me is that you don't play as Big Boss at all. Now I haven't played or watched yet so I could be missing something, but from what I understand Big Boss sets up someone to 'run' things for him, then skips town. So even if Venom (I think, right?) gradually sees himself betray his principles (and he thinks he's Boss, and you don't learn he isn't till later so at the time it seems like Boss doing these things)...it isn't the same. Not to me. Even if him 'betraying' his principle of not using soldiers as tools is something that happens (if nothing else, by setting up this guy to impersonate him; though I'm sure there's more than that), if the real Boss is only in the game for a couple minutes the events of the story lose weight to me.

It's that he makes people become like him and then die for him. The scary thing is that people love him, and you can understand why. See, I do like that about him, and that's exactly what I was looking forward to seeing in the story; Boss doing things that weren't okay but people going along because they were still drawn in by him and found him convincing, but...I don't know. Figuring out the reveal left me cold.

(Oh, and about the cut-scenes: they were my favorite parts of the games. I love the never-ending narrative and am not ashamed of it.)

Re: SPOILERS FOR MGSV

(Anonymous) 2015-10-24 03:24 am (UTC)(link)
That's the betrayal that I meant: the thing he does is steal a man's entire life and identity from him. I wish the reveal had been done better and not left for the very end of the game, after everybody and their mother on Mars had either heard about it from somebody or figured it out from the trailers three years ago, because the difference between the real Big Boss and Venom playing Big Boss is a really interesting thing. You actually get the impression (at least I did) that Venom is genuinely a better person. Once I got over the irritation at the abruptness of the reveal, I ended up liking him a lot.

More than being about BB himself, it's about how his legend gets bigger than him. There's a lot of things I was disappointed with and I wouldn't say I love it, but there's a lot that's interesting, too, and I think it's worth the play. It's one of those things where everybody's personal feelings and reactions are going to be very different. It kind of makes me think of 2, where initially everybody hated it but feelings changed over time. I can definitely understand avoiding it, but if you do give it a shot, I'd be curious to hear what you think.

(Cutscene love solidarity, man.)

SA

(Anonymous) 2015-10-24 03:28 am (UTC)(link)
Oh, but about what you were saying above, it doesn't actually demonize BB or make him into a devil for doing this to the guy. It just tells you "this is what he does" and leaves it up to you to decide what that says about him and what that makes you feel about him. Some people take it in a more positive way: that this guy, and by extension you the player, get to become part of the legend.
elaminator: (Metal Gear Rising: Raiden - Zero)

Re: SA

[personal profile] elaminator 2015-10-24 06:31 pm (UTC)(link)
I don't know how to feel about that. On one hand I think it's an interesting move to just tell the audience what happened and leave them to their conclusions, but on the other Kojima told us that this game was going to be about Big Boss becoming a villain. To get only a hint of that at the end of the game, even if it does have rather massive and disturbing implications, just sounds cheap to me, and like a cop-out.

IDK. It probably works better than it sounds, and I know that experiencing it personally would much much better than just hearing about it, but this was not the story I wanted. (I sound like an angry ten year old, I know, lol.)

after everybody and their mother on Mars had either heard about it from somebody or figured it out from the trailers three years ago

I expected it from the trailers, but basically wrote it off as impossible because "There's no way Kojima would do that to us, haha." Then I played through the prologue and was like, "Shit, it's true" and immediately turned my Xbox off and haven't felt like going back to it since, lol. I'm not sure if I think he should've done a better job hiding it or not. I think I would be even more upset if I had played for 80 hours, got to the end and been shocked by it.

it's about how his legend gets bigger than him.

In theory, I have no problem with that...but I'm apparently hung up on this and still believe the game could've explored that without actually leaving you playing as someone else.

Anyway, it's a good thing that you liked the game! I'm not trying to take that away from you, though it probably sounds like it with all my moaning! Someone SHOULD enjoy the game, and it's got great reviews so you are definitely not the only one.