Case (
case) wrote in
fandomsecrets2015-11-15 04:07 pm
[ SECRET POST #3238 ]
⌈ Secret Post #3238 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 02 pages, 043 secrets from Secret Submission Post #463.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Writers: World-building and character designing
(Anonymous) 2015-11-16 03:38 am (UTC)(link)But, see, I agree that a dragon in a cornfield would jar with the rest of his work. But I think the problem is that it is a tonal inconsistency - it does not work aesthetically with the rest of what he is trying to do. The problem is not that dragons in cornfields would revolutionize agriculture in the Shire; the problem is simply that it is not Middle-Earth and it does not make sense for the story as a story.
Re: Writers: World-building and character designing
So, however we arrive at it, we both arrive at the same conclusion. Dragons in Bilbo's cornfield (which, i know, he didn't have) do not work.
:)
Re: Writers: World-building and character designing
(Anonymous) 2015-11-16 03:47 am (UTC)(link)For instance, take a knight in armor swimming through a river. To me, that's only wrong if it doesn't make sense tonally for the story - so if, making up an example completely hypothetically, you were writing some kind of heroic fairy-tale-esque romance drawing on things like the chansons and chivalric fable, perhaps that makes sense tonally. So that's where there is a difference.