Case (
case) wrote in
fandomsecrets2015-12-23 07:03 pm
[ SECRET POST #3276 ]
⌈ Secret Post #3276 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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[The Nanny]
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[Inspector Gadget and the Gadgetinis]
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[Fullmetal Alchemist Brotherhood]
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08. [repeat]
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Notes:
Secrets Left to Post: 01 pages, 022 secrets from Secret Submission Post #467.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2015-12-24 12:24 am (UTC)(link)no subject
(Anonymous) 2015-12-24 12:50 am (UTC)(link)no subject
(Anonymous) 2015-12-24 12:59 am (UTC)(link)no subject
(Anonymous) 2015-12-24 01:22 am (UTC)(link)no subject
(Anonymous) 2015-12-24 05:29 pm (UTC)(link)no subject
(Anonymous) 2015-12-24 12:53 am (UTC)(link)not OP
(Anonymous) 2015-12-24 12:58 am (UTC)(link)no subject
(Anonymous) 2015-12-24 12:58 am (UTC)(link)no subject
(Anonymous) 2015-12-24 01:21 am (UTC)(link)no subject
(Anonymous) 2015-12-24 01:23 am (UTC)(link)The ending was too anime and ruined things for me. I hate it when a story's internal logic gets bent into weird places only to justify some overblown magical galaxy exploding finale. It's just not impressive to me.
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(Anonymous) 2015-12-24 01:31 am (UTC)(link)I love the fuck out of it, but I get why it wouldn't be lots of peoples' cup of tea. No love lost, OP.
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(Anonymous) 2015-12-24 01:37 am (UTC)(link)no subject
(Anonymous) 2015-12-24 01:49 am (UTC)(link)The two things that really get me are:
- The all-or-nothing nature of the morality system. Yahtzee covered this best when he talked about morality systems like this, and that it really amounts to picking one of two (/three) different games at the beginning, and playing it religiously correctly to that choice. So it's not really any kind of choice.
- And I could even forgive that. There's plenty of JRPGs I've loved that don't have any kind of illusion of choice at all, so it's not the end of the world (although in that case, it's because the story and characters hold up, whereas in Undertale, this hasn't been the case for me). I just can't stand the bullet hell genre, so I find the combat downright painful. And if I want to figure out how to spare the opponent, I need to do it again and again and again and again.
The combat got a little less mind-destroying painful once I got a walkthrough for sparing the opponents, but even then it's a massive, unfun, drag.
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(Anonymous) 2015-12-24 02:31 am (UTC)(link)no subject
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(Anonymous) - 2015-12-24 02:40 (UTC) - Expand(no subject)
(Anonymous) - 2015-12-24 02:41 (UTC) - Expand(no subject)
(Anonymous) - 2015-12-24 02:53 (UTC) - Expand(no subject)
(Anonymous) - 2015-12-24 03:01 (UTC) - Expand(no subject)
(Anonymous) - 2015-12-24 03:09 (UTC) - Expandno subject
(Anonymous) 2015-12-24 01:55 am (UTC)(link)no subject
(Anonymous) 2015-12-24 02:40 am (UTC)(link)Here's why your opinion is invalid:
Re: Here's why your opinion is invalid:
(Anonymous) 2015-12-24 02:50 am (UTC)(link)Re: Here's why your opinion is invalid:
(Anonymous) 2015-12-24 04:30 am (UTC)(link)no subject
(Anonymous) 2015-12-24 02:46 am (UTC)(link)no subject
(Anonymous) 2015-12-28 01:30 am (UTC)(link)no subject
(Anonymous) 2015-12-24 02:52 am (UTC)(link)As for people asking OP why they replayed it so much, you have to re-play Undertale at least 2-3 times to get the full story, which that alone may also throw people off.
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(Anonymous) 2015-12-24 08:46 am (UTC)(link)there's a way to make a low pixel count game look nice, and that ain't it