case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-12-23 07:03 pm

[ SECRET POST #3276 ]


⌈ Secret Post #3276 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[The Nanny]


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[Inspector Gadget and the Gadgetinis]


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[Fullmetal Alchemist Brotherhood]


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08. [repeat]


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Notes:

Secrets Left to Post: 01 pages, 022 secrets from Secret Submission Post #467.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2015-12-24 01:49 am (UTC)(link)
I don't find the characters particularly charming, and I don't find the story all that compelling. But both of these are forgivable aspects.

The two things that really get me are:

- The all-or-nothing nature of the morality system. Yahtzee covered this best when he talked about morality systems like this, and that it really amounts to picking one of two (/three) different games at the beginning, and playing it religiously correctly to that choice. So it's not really any kind of choice.

- And I could even forgive that. There's plenty of JRPGs I've loved that don't have any kind of illusion of choice at all, so it's not the end of the world (although in that case, it's because the story and characters hold up, whereas in Undertale, this hasn't been the case for me). I just can't stand the bullet hell genre, so I find the combat downright painful. And if I want to figure out how to spare the opponent, I need to do it again and again and again and again.

The combat got a little less mind-destroying painful once I got a walkthrough for sparing the opponents, but even then it's a massive, unfun, drag.

(Anonymous) 2015-12-24 02:31 am (UTC)(link)
Also, don't make me play through a game twice to get the best ending. I hated it when Ghosts 'n Goblins did it, so I'm not giving Undertale a free pass either.

(Anonymous) 2015-12-24 02:38 am (UTC)(link)
...But you don't have to play through it again. You literally just need a save before Asgore's fight to go back to. Load that up after Neutraling and you're good.

(Anonymous) 2015-12-24 02:40 am (UTC)(link)
But if you kill one person during your playthrough or don't befriend every character you DO have to replay the game and that's annoying...

(Anonymous) 2015-12-24 02:41 am (UTC)(link)
Then that's your fault for killing them. The game is about consequences of actions. If you don't want to be annoyed, then don't do something you don't like the consequences of.

(Anonymous) 2015-12-24 02:53 am (UTC)(link)
AYRT: Okay, but that's still annoying? I go into this game and kill a frog in the first level because I don't know anything about how the game works and am testing out the combat system and then suddenly I can't get the true ending and have to replay the entire thing? At that point it's not about the 'consequences of actions' its just annoying

(Anonymous) 2015-12-24 03:01 am (UTC)(link)
Which is to say, the Yahtzee-version of fake video game morality.

Pick your moral choice at the start, and you're locked in to the way you play the entire rest of the game, with no freedom of choice whatsoever.

(Anonymous) 2015-12-24 03:09 am (UTC)(link)
Also, assuming you're playing it "clean" without knowing about the Pacifism/Neutral/Genocide runs, then none of this is advertised until very late in the game. So it's a fake moral choice that you'll have screwed up long before you even know it exists.

If anyone says that they got past Tauriel with the Pacifism run intact on their first time sans FAQ, then they are either lying or psychic.

You either FAQ'd from the get-go (in which case, what's the point), or you have to Ghosts 'n Goblins that thing.