Case (
case) wrote in
fandomsecrets2017-05-29 06:27 pm
[ SECRET POST #3799 ]
⌈ Secret Post #3799 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

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02.

[Death in Paradise]
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03.

[Agents of S.H.I.E.L.D.]
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04.

[Hook]
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05.

[Parks and Recreation]
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06.

[Elementary]
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07.

[Persona 5]
Notes:
Secrets Left to Post: 02 pages, 31 secrets from Secret Submission Post #544.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: What cool idea was wasted on a bad/unworthy story?
And there's so much to explore there, especially when it's presented as some kind of MMO. You could look at contemporary gaming culture and online culture (trolls, the benevolent overlord players who hand out freebies to newbs, NEETs, how groups of anonymous people organize themselves into societies, memes, ALL OF IT). You could play with game concepts, like does death just boot you from the game or do you die in real life, and does the distinction matter to the people you left behind in the game-world? And layers of reality, is an NPC a person if it's advanced enough to think and feel for itself, even if it's just lines of code? Plus all the fourth-wall stuff that you could play for comedy or for dramatic effect.
There's just SO MUCH that could be cool, but instead they made yet another shitty harem anime.
:(
Re: What cool idea was wasted on a bad/unworthy story?
(Anonymous) 2017-05-29 11:54 pm (UTC)(link)But hey, maybe SAO as-is was more marketable in the end than my non-harem version. Still, I wish I had been hired as the lead writer. lol
Re: What cool idea was wasted on a bad/unworthy story?
Haha, idk. I think a lot of anime studios think that the only way to make a marketable show is to do moeshit or harem or whatever. But obviously the most successful anime generally have not been these things. If you look at classics, like Akira or Sailor Moon, or even modern popular shows like Yuri on Ice, they aren't skeevy niche harem shit. SAO might've been the next Cowboy Bebop if they hadn't alienated the majority of their potential audience with the harem crap.
Re: What cool idea was wasted on a bad/unworthy story?
(Anonymous) 2017-05-30 01:04 am (UTC)(link)Also, I wish the reveal at the end would've been done so much better in regards to whether or not people actually die if they die in-game. They briefly teased the idea that maybe these people didn't actually die (I think with the assassin lady in the anime?). That would've been really cool to play into more to try to convince the audience, to set up hope that deceased characters might actually be okay... and then the protagonist waking up in a hospital bed and finding it all was real after all would've been a lot more chilling.