Case (
case) wrote in
fandomsecrets2019-02-24 02:44 pm
[ SECRET POST #4434 ]
⌈ Secret Post #4434 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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[The Good Place]
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[Taskmaster]
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[The Umbrella Academy, "We Only See Each Other at Weddings and Funerals"]
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[Criminal Minds S04E15, "Zoe's Reprise"]
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[FBI (2018)]
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[Cameron Britton playing Ed Kemper in Mindhunter]
Notes:
Secrets Left to Post: 02 pages, 35 secrets from Secret Submission Post #635.
Secrets Not Posted: [ 1 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: D&D Question
(Anonymous) 2019-02-25 04:39 am (UTC)(link)So with that said, my personal interpretation - if you're trying to make them work on an individual level - is that a chaotic neutral character has no particular inclination towards being especially selfish or selfless, but has a strong inclination towards their own personal freedom and desires, and against any restrictions or any code or any ideology that would place limitations on that desire. They may do evil and selfish things incidentally, in pursuit of those desires. But the desires themselves aren't necessarily selfish, harmful, or evil; they're just unrestrained.
Also, most editions of Dungeons & Dragons are not necessarily great game systems from a design point of view, and there's a good chance that some other game system would result in a better game. In particular, 13th Age, Dungeon World, Shadow of the Demon Lord, and Torchbearer are some pretty good D&D-alikes that are generally pretty easy to pick up. And that don't force you to do things like interact with alignment systems.