case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2022-03-07 05:47 pm

[ SECRET POST #5540 ]


⌈ Secret Post #5540 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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Notes:

Secrets Left to Post: 02 pages, 37 secrets from Secret Submission Post #793.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2022-03-08 12:02 am (UTC)(link)
Is this to make it more fair/so that people can't OP their characters? I always assumed it was a free-for-all lol.

(Anonymous) 2022-03-08 12:25 am (UTC)(link)
NAYRT

It's sort of more overarching than just game balance in D&D. The idea is to give you a mechanical framework so that you can settle disputes, figure out what happens next, and be able to put your characters' abilities in a quantified structure.

And it also provides another layer of game mechanics. So it's not just a free-form narrative where you're collectively telling the story. It's a free-form narrative where you're collectively telling the story *and* there's a tactical combat element to the game and a resource management and exploration element.