case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2023-05-15 07:41 pm

[ SECRET POST #5974 ]


⌈ Secret Post #5974 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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[Arto]



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[Pathfinder: Wrath of the Righteous]



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Notes:

Secrets Left to Post: 02 pages, 30 secrets from Secret Submission Post #854.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2023-05-16 12:45 am (UTC)(link)
I grew up on them too, but it’s your gatekeeping that I roll my eyes at. Not everyone is physically capable of playing games the way they used to be, but they should still be able to play games.


And Mario and Sonic were “absolutely unforgiving”? At the time, they weren’t really considered that way. Maybe it was different for some people, which is fair enough, but I’ve never heard of someone referring to them with “unforgiving” or “punishing” like people do of arcade and NES/SNES games of the time. As a Castlevania fanatic, that’s what I think of when I think of unforgiving games.

(Anonymous) 2023-05-16 03:10 am (UTC)(link)
Yeah, I have physical issues playing many video games and if I can't turn the difficulty down, I probably can't play. I may not be able to play anyway, but I appreciate having the option.

(Anonymous) 2023-05-16 03:51 am (UTC)(link)
I'd call them "unforgiving" in the sense that you couldn't save your game and you only had so many lives/continues and when you ran out of those you had to start the whole game over.