case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2010-05-02 05:14 pm

[ SECRET POST #1216 ]


⌈ Secret Post #1216 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 15 pages, 351 secrets from Secret Submission Post #174.
Secrets Not Posted: [ 1 - broken links ], [ 1 2 3 - not!secrets ], [ 1 - not!fandom ], [ 1 2 3 4 5 - too big ], [ 1 - repeat ], [ 1 2 - empty comments ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: heads up, dethro toll gets wordy

[identity profile] crystalzelda.livejournal.com 2010-05-03 06:26 am (UTC)(link)
I think you make great points, especially about what people are looking for in war games, but I think the point remains that in the end, when you play a game, most people don't think about the social implications, the fact that it's part of history, that it is humanity itself - they'll think "LOL omg guise did you see me blow that noob's head off? The splatter was so real and everything! Wee let's throw more bombs AND KILL SHIT YAY TEABAGGED MOFO!"

I think the OP was concerned that in the end, all these important messages will be lost and all that will be left is how to use war to make a better game, not help us look back at our history and try to extract lessons from them. Do I think war movies/games are evil and must be stopped? No. Do I think OP has a point? Yes, I do.

Re: heads up, dethro toll gets wordy

[identity profile] dethtoll.livejournal.com 2010-05-03 08:24 am (UTC)(link)
No, I don't think that's what the OP was concerned about. If it were, that's what she would have said. Instead, the OP chose the typical "such and such is SO EXPLOITATIVE guys i judge u >:(" bullshit. In which case, no, the OP didn't have a point.

As to the other thing, I can't help it if the Battlefield playerbase is a bunch of kindergartners, and if anything, games are growing increasingly focused on story. Hell, Call of Duty: World At War had a surprising amount of character development for a Call of Duty game- watch the Russian sergeant slowly yet increasingly become unhinged over the course of the game.

As to modern combat games, that's a bit more up in the air. Warfare is a reality, with small-scale fighting in all sorts of arenas around the world for all sorts of reasons. (There's large-scale fighting too, obviously, but most ModCom games prefer to avoid that, or in the case of Modern Warfare 1, just make up a fictional war in a fictional country, albeit one that has several superficial similarities to Iraq.) Most modern combat games draw elements from Tom Clancy (which is why so many games have his name on it) and/or from Hollywood portrayals. My point is, a lot of ModCom media tends to focus on small-scale, largely fictional conflicts such as stopping terrorists (Islamic terrorists are extremely rare in video games) precisely because to focus on larger-scale conflicts that everyone is aware of (as opposed to secret ops that nobody's supposed to know about) is something developers want to avoid. Vietnam is largely ignored for similar reasons, something that kind of annoys me because it'd at least be something different from the endless invasions of Normandy.

Re: heads up, dethro toll gets wordy

[identity profile] crystalzelda.livejournal.com 2010-05-03 08:42 am (UTC)(link)
Okay, that's fair enough. I don't know enough about war games to make any further comments, but it seems like you do, so I'll take your word for it. Eh, I'm sure it must bother some veterans that their personal hell is being turned into a game for teens, but I think it's more complicated than that, and the OP was too quick to judge. But yeah, those games are getting crazy detailed, which must be interesting for a gamer. I'm more of a Legend of Zelda girl myself.

Re: heads up, dethro toll gets wordy

[identity profile] dethtoll.livejournal.com 2010-05-03 08:45 am (UTC)(link)
Yeah, I noticed. ;)

Interestingly enough, in a way Zelda is kind of the spiritual root for some of my favourite games.

Re: heads up, dethro toll gets wordy

[identity profile] crystalzelda.livejournal.com 2010-05-03 08:51 am (UTC)(link)
Yeah, Zelda is really amazing. Ocarina of Time, I hear, was the granddaddy of those 3D adventure games, and that a lot of games are modeled after it. All I know, is that they are super fun, and that I don't completely suck at them. Seriously, the only other games where I don't die within the first 10 minutes are Harvest Moon and the Sims. :/

Plus, the music!!

Re: heads up, dethro toll gets wordy

[identity profile] dethtoll.livejournal.com 2010-05-03 09:05 am (UTC)(link)
I'm not that big a fan, Metroid is more my speed if we're going to talk Nintendo franchises. All I know is that the concept of open-world overworld with various underworld sections is something that pops up again and again in later games, including the Stalker series (which is amazing+beautiful) and Fallout 3. And I guess Elder Scrolls too but those games are boring.

tl;dr I love exploration games. I probably should like Zelda more because of that...

Re: heads up, dethro toll gets wordy

[identity profile] crystalzelda.livejournal.com 2010-05-03 09:13 am (UTC)(link)
Eh, to each his own. There are lots of games I "should" like, but what can you do. Have you played the recent ones, though? They're really good (but I'm biased, don't take my word for it). A new one is supposed to come out this year, I'm really excited.

And I would love Metroid a lot more if I didn't get my ass handed to me every time I try to play it. I seriously die within 20 minutes of starting the game, to my brother's eternal amusement.