Case (
case) wrote in
fandomsecrets2010-05-02 05:14 pm
[ SECRET POST #1216 ]
⌈ Secret Post #1216 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
101.

__________________________________________________
102.

__________________________________________________
103.

__________________________________________________
104.

__________________________________________________
105.

__________________________________________________
106.

__________________________________________________
107.

__________________________________________________
108.

__________________________________________________
109.

__________________________________________________
110.

__________________________________________________
111.

__________________________________________________
112.

__________________________________________________
113.

__________________________________________________
114.

__________________________________________________
115.

__________________________________________________
116.

__________________________________________________
117.

__________________________________________________
118.

__________________________________________________
119.

__________________________________________________
120.

__________________________________________________
121.

__________________________________________________
122.

__________________________________________________
123.

__________________________________________________
124.

__________________________________________________
125. [repeat 1]
__________________________________________________
126.

__________________________________________________
127.

__________________________________________________
128.

__________________________________________________
129.

__________________________________________________
130.

__________________________________________________
131.

__________________________________________________
132.

__________________________________________________
133.

__________________________________________________
134.

__________________________________________________
135.

__________________________________________________
136.

__________________________________________________
137.

__________________________________________________
138.

__________________________________________________
139.

__________________________________________________
140.

__________________________________________________
141.

__________________________________________________
142.

__________________________________________________
143.

__________________________________________________
144.

__________________________________________________
145.

__________________________________________________
146.

__________________________________________________
147.

__________________________________________________
148.

__________________________________________________
149.

__________________________________________________
150.

__________________________________________________
151.

__________________________________________________
152.

__________________________________________________
153.

__________________________________________________
154.

__________________________________________________
155.

__________________________________________________
156.

__________________________________________________
157.

__________________________________________________
158.

__________________________________________________
159.

__________________________________________________
160.

__________________________________________________
161.

__________________________________________________
162.

__________________________________________________
163.

__________________________________________________
164.

__________________________________________________
165.

Notes:
Secrets Left to Post: 15 pages, 351 secrets from Secret Submission Post #174.
Secrets Not Posted: [ 1 - broken links ], [ 1 2 3 - not!secrets ], [ 1 - not!fandom ], [ 1 2 3 4 5 - too big ], [ 1 - repeat ], [ 1 2 - empty comments ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

heads up, dethro toll gets wordy
Sure, games and movies may portray war unrealistically (pretty much most of the major players in WW2 like to make movies that make them the single-handed winners of the war, and it's not just the US) but the mere fact that war media gets made is because it's so intertwined with humanity.
War movies exist because, depending on the movie, people want to see "their boys" kicking ass, or because they want to experience the drama of being a soldier- or a civilian. War is conflict and conflict is the driving force behind any sort of story, whether it be something as simple as trying to get a cookie from mom's cookie jar, to the interpersonal drama in a squad of soldiers marching through Normandy.
In turn, war games (not just FPS games, but I'll get to that in a minute) exist because they share a root history with chess. People like the strategy of trying to figure out what your opponent is going to do next. This is particularly prevalent when the battlefield is uneven- such as house-to-house fighting in Stalingrad, or the hedgerows in Normandy. And when the sides are asymmetrical, that's another factor- case in point, coalition forces versus insurgents and al-Qaeda in Iraq, coalition forces being heavily organized, well-equipped, and very visible, versus a go-it-alone enemy that hides in the shadows with whatever weapons and trickery they can muster. Strategists and analysts are going to be looking at Iraq for decades to come. Afghanistan too. As to FPS games, most FPS war games today draw on films- WW2 games like Call of Duty borrow heavily from Saving Private Ryan et al. and games like Modern Warfare in turn borrow from real-world conflicts and Hollywood films. (As to Modern Warfare 2... I'm pretty sure that was just a rejected Tom Clancy manuscript, seriously what the fuck was WITH that story?)
For those of you interested- i.e. probably not the OP- I very strongly recommend this book (http://www.amazon.com/Sun-Tzu-Xbox-Video-Games/dp/1560256818)- it goes into the war games thing in much greater detail.
But you know what? I bet you're going to ignore this entire comment, because from the way you wrote your secret I'm guessing you think any portrayal of war, realistic or not, is exploitative, and yet completely ignoring the fact that the most realistic portrayals of war are the most effective in changing how people think about it.
I'm not even going to go into the weapons/fap material thing.
Re: heads up, dethro toll gets wordy
Re: heads up, dethro toll gets wordy
Re: heads up, dethro toll gets wordy
Re: heads up, dethro toll gets wordy
Re: heads up, dethro toll gets wordy
Very interesting comment anyway.
Re: heads up, dethro toll gets wordy
War should not IMO ever be seen as a logical extension of a disagreement between countries in the same way that a fight is seen as a natural extension of a disagreement between people (and even that one I would dispute). Fighting doesn't prove you right -- it just gets you a whole bunch of bruises.
We could have a whole other argument about wars of necessity and/or self-defense, but I don't think that's what's being addressed here.
Re: heads up, dethro toll gets wordy
I've met far too many people who are so kneejerk anti-war and so completely lacking in historical knowledge that they seem to think those nice Nazi fellows would just stop conquering/exterminating their neighbors if we had asked them nicely, so I don't have much patience for secrets like this.
Re: heads up, dethro toll gets wordy
Re: heads up, dethro toll gets wordy
I think the OP was concerned that in the end, all these important messages will be lost and all that will be left is how to use war to make a better game, not help us look back at our history and try to extract lessons from them. Do I think war movies/games are evil and must be stopped? No. Do I think OP has a point? Yes, I do.
Re: heads up, dethro toll gets wordy
As to the other thing, I can't help it if the Battlefield playerbase is a bunch of kindergartners, and if anything, games are growing increasingly focused on story. Hell, Call of Duty: World At War had a surprising amount of character development for a Call of Duty game- watch the Russian sergeant slowly yet increasingly become unhinged over the course of the game.
As to modern combat games, that's a bit more up in the air. Warfare is a reality, with small-scale fighting in all sorts of arenas around the world for all sorts of reasons. (There's large-scale fighting too, obviously, but most ModCom games prefer to avoid that, or in the case of Modern Warfare 1, just make up a fictional war in a fictional country, albeit one that has several superficial similarities to Iraq.) Most modern combat games draw elements from Tom Clancy (which is why so many games have his name on it) and/or from Hollywood portrayals. My point is, a lot of ModCom media tends to focus on small-scale, largely fictional conflicts such as stopping terrorists (Islamic terrorists are extremely rare in video games) precisely because to focus on larger-scale conflicts that everyone is aware of (as opposed to secret ops that nobody's supposed to know about) is something developers want to avoid. Vietnam is largely ignored for similar reasons, something that kind of annoys me because it'd at least be something different from the endless invasions of Normandy.
Re: heads up, dethro toll gets wordy
Re: heads up, dethro toll gets wordy
Interestingly enough, in a way Zelda is kind of the spiritual root for some of my favourite games.
Re: heads up, dethro toll gets wordy
Plus, the music!!
Re: heads up, dethro toll gets wordy
tl;dr I love exploration games. I probably should like Zelda more because of that...
Re: heads up, dethro toll gets wordy
And I would love Metroid a lot more if I didn't get my ass handed to me every time I try to play it. I seriously die within 20 minutes of starting the game, to my brother's eternal amusement.