case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2010-05-02 05:14 pm

[ SECRET POST #1216 ]


⌈ Secret Post #1216 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 15 pages, 351 secrets from Secret Submission Post #174.
Secrets Not Posted: [ 1 - broken links ], [ 1 2 3 - not!secrets ], [ 1 - not!fandom ], [ 1 2 3 4 5 - too big ], [ 1 - repeat ], [ 1 2 - empty comments ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[identity profile] fscom.livejournal.com 2010-05-02 09:15 pm (UTC)(link)
101. http://i43.tinypic.com/e891xu.jpg

[identity profile] dar-actually.livejournal.com 2010-05-02 09:37 pm (UTC)(link)
Think I'd rather play through a fake war than suffer through a real one.
Also, that's opinion, not news a secret.

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[identity profile] eternalwings.livejournal.com 2010-05-02 09:42 pm (UTC)(link)
I sort of agree with this OP in that I sit in my living room and all I can hear is my stepbrother playing MW2 and coming out with all sorts of things, then I think about people who are ACTUALLY fighting and dying in wars and his cries of fucking noobs killed me makes me want to throw something at him.

Although I think my problem is more with the playacting realistic modern warfare through games atm.

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[identity profile] roaringmay.livejournal.com 2010-05-02 09:43 pm (UTC)(link)
Right. What about the war films that make me cry and anxious, and encouraged me to advocate an anti-war agenda because I don't want anyone to suffer the same I watched in these films?

But apparently I have to get off on that. Huh.

eta: Doesn't quite work on videogames, I agree. Still I think there are different kinds of war games; not all of them are OK in my book, but some are.
Edited 2010-05-02 21:45 (UTC)

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ext_396211: Fucking Gallaghers (Frank is Serious)

[identity profile] sensualcoco.livejournal.com 2010-05-02 09:44 pm (UTC)(link)
Yeah, I kind of agree.

But I tend not to care for extreme violence in video games/movies period. The idea that you play a game where the enjoyment comes from the number of "kills" you get, somehow just doesn't sit right with me.

[identity profile] nymosy.livejournal.com 2010-05-02 09:45 pm (UTC)(link)
not everyone sees them like you do, it's no different from watching/playing a fantasy knight or a scifi soldier, people have been playing war games ever since there have been children who don't understand war, etc

[identity profile] usedusernames.livejournal.com 2010-05-02 09:48 pm (UTC)(link)
I think it kinda depends what you get out of the movie. You get that it's exploitative because of all the big explosions, but other people might get that it's anti-war because characters they liked and identify with are being killed in those big explosions. It's highly subjective and you can't really determine what other people think of a movie just because of the way you think of it.

Personally, the only war movie I like is 'Platoon'. I must have some kind of sucky facial recognition or something because in war movies I can never keep characters straight enough to be empathetic towards them and the violence--whether it's gratuitous or poignant-- bores me.

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[identity profile] vieillerie.livejournal.com 2010-05-02 09:54 pm (UTC)(link)
Mostly, I don't enjoy war games, but that's just personal taste. Yes, they may trivialize war and portray it in an unrealistic manner, and I understand why people who have lived through that experience in real life would prefer to avoid them. On the other hand, if we veto every subject that is potentially harmful and may offend people who haved lived through it in real life, I don't know what the fuck we could make movies and games about. We'd be stuck playing Pong forever. Even the most controversial themes can be handled well, if MGS doesn't turn you anti-bellicist, you have a rock instead of a heart.

+1

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(Anonymous) 2010-05-02 10:00 pm (UTC)(link)
What about all the other awful things out there that are used as entertainment? (Murder, rape, theft, etc.) What do you think about those?

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(Anonymous) 2010-05-02 10:01 pm (UTC)(link)
A while ago the BBC made a programme called 'Syrian School' which followed four schools in Damascus for a year. In one school was an Iraqi refugee, whose brother was murdered. One episode dealt with him going to a Christian festival in Damascus, and trying to overcome his fear of the loud bangs made by the fireworks.

After he had done his homework, this boy liked a play a first-person shooter on the family's computer. The loud noises did not frighten him at all, and when the film crew asked him why he liked that game, he said it was because it was the same as the things he had seen in Iraq, but it was not real, and no one died because of it.

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(Anonymous) 2010-05-02 10:02 pm (UTC)(link)
brb, being ashamed of uniform/weapon fetish.

rc: sadists and -- coincidence? I think not.

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[identity profile] lady-wormtongue.livejournal.com 2010-05-02 10:17 pm (UTC)(link)
I kind of agree, I don't like war games or movies that are too realistic. But I do think that most of the people who play/watch them don't come out any more pro-war than they were before.

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[identity profile] clau019.livejournal.com 2010-05-02 10:18 pm (UTC)(link)
I agree. I'm so sick and tired of war movies.

[identity profile] fireholly.livejournal.com 2010-05-02 10:18 pm (UTC)(link)
I'm in an anti-war war-centric game fandom and as much as I love it impossibly, I sometimes find myself thinking the way you do. Yes, the story makes it so that our enjoyment of murder and killing is the protagonist's characterisation as a war-fetishist monster, but at the end of the day the game is still glamorising war.

Still, there's more to that game than there is to a lot of others. I literally cannot play Splinter Cell because the pro-war message squicks me too much. MGS sexualises violence and its violent characters, and while it's not as good as not doing it anyway at least it presents it as sick - there's even a massive subplot which is implicitly about video game portrayals of violence.

And I say that and I'm anti-war and then I wank to the fandom's snuff porn and torture porn because god if killing doesn't fascinate me as much as it terrifies me.

(Anonymous) 2010-05-02 10:22 pm (UTC)(link)
Sorry but the sad fact is; war exists. And anything that exists is going to be portrayed in our media and our art.

It would be dangerous to censor it because "war glorification" is not always the point.

[identity profile] la-petite-singe.livejournal.com 2010-05-02 10:29 pm (UTC)(link)
All of them? That's kind of a generalization. IDK about games, because to me that does feel exploitative, but movies and TV (and books) aren't the same. There are stories to be told there; stories of people who deserve to share their experiences. If it's just mindless explosions, that's one thing, but there are plenty of war-related stories that are about people and relationships and feelings and stuff like that, not just violence ("The Pacific," The Hurt Locker, etc).
Edited 2010-05-02 22:29 (UTC)

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[identity profile] xenafox.livejournal.com 2010-05-02 10:31 pm (UTC)(link)
Even if it's done tastefully? But gosh...you must have a hard time kinda making it today because this stuff is everywhere.

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ext_81845: penelope, my art/character (¬_¬)

[identity profile] childings.livejournal.com 2010-05-02 10:35 pm (UTC)(link)
I like watching films and television series about war because it reflects real life, because those experiences are a part of the human condition just like anything else. And depending on which movie or series you're talking about, it may or may not be "glorifying" war. (I don't think dying children or people getting blown apart is appealing to most people.)

Just because you sit at home in your comfy chair and complain about how war is horrible, doesn't mean that it doesn't actually exist and that people aren't forced (due to economic situation or conscription or whatever) to fight in it. As long as humanity exists we'll always have wars

[identity profile] oddrid.livejournal.com 2010-05-02 10:37 pm (UTC)(link)
I see your point, I haven't thought about it thoroughly enough to know my real thoughts on the issue. I do know that a lot of war video games are unsettling to me.

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heads up, dethro toll gets wordy

[identity profile] dethtoll.livejournal.com 2010-05-02 10:38 pm (UTC)(link)
War is an unavoidable fact of human nature and human history. To deny it is to deny life and death.

Sure, games and movies may portray war unrealistically (pretty much most of the major players in WW2 like to make movies that make them the single-handed winners of the war, and it's not just the US) but the mere fact that war media gets made is because it's so intertwined with humanity.

War movies exist because, depending on the movie, people want to see "their boys" kicking ass, or because they want to experience the drama of being a soldier- or a civilian. War is conflict and conflict is the driving force behind any sort of story, whether it be something as simple as trying to get a cookie from mom's cookie jar, to the interpersonal drama in a squad of soldiers marching through Normandy.

In turn, war games (not just FPS games, but I'll get to that in a minute) exist because they share a root history with chess. People like the strategy of trying to figure out what your opponent is going to do next. This is particularly prevalent when the battlefield is uneven- such as house-to-house fighting in Stalingrad, or the hedgerows in Normandy. And when the sides are asymmetrical, that's another factor- case in point, coalition forces versus insurgents and al-Qaeda in Iraq, coalition forces being heavily organized, well-equipped, and very visible, versus a go-it-alone enemy that hides in the shadows with whatever weapons and trickery they can muster. Strategists and analysts are going to be looking at Iraq for decades to come. Afghanistan too. As to FPS games, most FPS war games today draw on films- WW2 games like Call of Duty borrow heavily from Saving Private Ryan et al. and games like Modern Warfare in turn borrow from real-world conflicts and Hollywood films. (As to Modern Warfare 2... I'm pretty sure that was just a rejected Tom Clancy manuscript, seriously what the fuck was WITH that story?)

For those of you interested- i.e. probably not the OP- I very strongly recommend this book (http://www.amazon.com/Sun-Tzu-Xbox-Video-Games/dp/1560256818)- it goes into the war games thing in much greater detail.

But you know what? I bet you're going to ignore this entire comment, because from the way you wrote your secret I'm guessing you think any portrayal of war, realistic or not, is exploitative, and yet completely ignoring the fact that the most realistic portrayals of war are the most effective in changing how people think about it.

I'm not even going to go into the weapons/fap material thing.

[identity profile] clarice.livejournal.com 2010-05-02 10:38 pm (UTC)(link)
You're either very good at not actually watching any films about war or you're very good at missing the point.

(Anonymous) 2010-05-02 10:39 pm (UTC)(link)
What gets my blood boiling is when everyone wants to point fingers at FPS games or war movies for causing more violence.

The violence? The glorying of war? It's nothing new. Try studying History. It'll help you a lot. So here's the world's smallest violent for ya.

[identity profile] sochitelya.livejournal.com 2010-05-02 10:42 pm (UTC)(link)
Ha. I decide to check F!S while waiting for the next ep of Generation Kill to start playing and this secret is the first thing I see. Nice.
meadowphoenix: (Default)

[personal profile] meadowphoenix 2010-05-02 10:47 pm (UTC)(link)
Okay, this is probably going to be an unpopular opinion but I will disagree. Animals and humans fight all the time, with real consequences, however these behaviors start in childhood by play-fights. I don't find it impossible that for humans, since fighting has gotten more sophisticated, so have out methods of playfighting. I mean how is it any more exploitative that the thousands of one-on-one fighter games with ridiculous amounts of blood?

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[identity profile] lljscrawls.livejournal.com 2010-05-02 11:05 pm (UTC)(link)
Oh, come on. Saying "we shouldn't use such a real-life issue for entertainment" applies to EVERYTHING. If it's not war, it's eating disorders. If it's not eating disorders, it's adultery. If it's not adultery, it's murder. If it's not murder, it's rape. The list goes on and on and on. The fact is, human beings find entertainment through conflict. Whether the conflict is a war and the issues presented there or conflict spawned through romantic trysts and crimes of passion, people find it interesting. Sunshiney-happy shows where there is no real conflict are boring. People don't like them, and they don't watch them. Or, rather, children watch them. But, IIRC, even shows like Barney and Blues Clues usually had some little issue throughout the show; they just tied it up with a neat little bow by the end.

Either way, seriously, just calm down and eat some fruit or something. War movies are usually (in my experience) more about the personal trauma the soldiers go through rather than some big, overlying message of "WAR IS GOOD LOL LET'S HAVE MORE OF IT." War video games are, yes, about the killing of enemies, but I would personally rather have someone shooting imaginary characters on a screen than using that aggression in real-world ways (by, I don't know, shooting actual people). And before you say "but shooters cause so much aggression!!11!" studies have actually shown that racing games breed more aggression and anger than shooters. And if you don't believe me, well, just watch a group of people playing Mario Kart. Hell, watch me and my friends. We cuss each other out and scream at each other more over that game than we do any other.

But, TL;DR? War media is just about conflict. Case in point. Conflict sells. Conflict is interesting. Calm down and let it go.

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potential tl;dr

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Re: potential tl;dr

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lol ilu

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