Case (
case) wrote in
fandomsecrets2011-09-19 08:01 pm
[ SECRET POST #1721 ]
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 07 pages, 168 secrets from Secret Submission Post #246.
Secrets Not Posted: [ 1 - broken links ], [ 1 (triggery) - not!secrets ], [ 1 - not!fandom ], [ 1 2 - too big ], [ 0 - repeats ], [ 1 - personal attack ]
Current Secret Submissions Post: here.
Suggestions, comments and concerns should go here.

no subject
...Which, uh, probably doesn't help XD;;
At least part of the Ocarina love for me, though, is that I've known and loved those characters for my entire adolescent years, and it was the first Zelda game I've played. Plus, it was COMPLETELY revolutionary when it was released - I remember watching the opening and going HOLY CRAP THE WATER LOOKS AMAZING - but it's since been technically exceeded in almost every aspect. Since you'll be looking at it without all that history, it may not be the same LOVE that others experience.
I'd give it a try :) It's an amazing game! So what if it doesn't become your favourite - I think it's one of those classic ones that everyone has to play at least once, if only for the experience. Good luck!
no subject
The horse-physics are, yeah, kind of dodgy, but the one thing it has never been surpassed in in its genre is its solid, tight, game-design. It still stuns me as an adult that they crammed every inch of its layout with engaging, plot-related Things To Do and See.
Effects can get old. Design never dies.
no subject
Of course, Zelda games are really good at being groundbreaking. SAVING A GAME was brand new with LoZ!
But yeah. Design-wise, it's just. Basically flawless.