Case (
case) wrote in
fandomsecrets2007-07-03 06:07 pm
[ SECRET POST #179 ]
⌈ Secret Post #179 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 04 pages, 82 secrets from Secret Submission Post #026.
Secrets Not Posted: [ 1 2 ] broken links, [ 1 2 ] not!secrets, [ 1 ] not!fandom.
Next Secret Post: Tomorrow, Wednesday, July 4th, 2007.
Current Secret Submission Post: Here.
Suggestions, comments, and concerns should go here.

25
(Anonymous) 2007-07-04 08:00 am (UTC)(link)Seeing so many people in games like that mostly just disappoints me. Let me explain before someone tries ripping me a new asshole -
Number one, I understand that easy games like that are more popular than ones that take more effort, but seeing those sorts of numbers in crack games and not 'serious' ones is a downer.
Number two, I see really good RPers in crack games for small or dying fandoms, but never see them in serious games! I know people have different preferences, or might be too busy for a serious game, but damn.
Re: 25
One reason why playing in crack RPs is easy for small/obscure fandoms is because it helps gain exposure. When I picked up Giovanni in Island I was the only one who ever heard of Dogs at the time - and then something clicked, and suddenly we had the whole cast (pretty much) and now most of the players either follow Dogs, read it up, are members of the LJ comm or are just plain spreading the word. It helps tiny fandoms not get obscure because of the very "crack" essence of it keeps the "HEY READ THIS" sentiments from getting weighed down by seriousness.
Serious RPs require a lot of effort, and effort I'm willing to give, but that would also mean that I'd have to plump very deeply into characterization and stuff and so much more - make the character, in essence, real - that sometimes puts off on the whole "fun" aspect. And some of us don't have the time and resource to play any more than lightweight, lightbrain RPing. So yes, you're right, some RPers don't have the time, and it also may relate to preference, but what shouldn't be a downer is that with a serious RP you get players who really want to play that way, not just passer-by player who applied for the hell of it, got in and then left.
Which is sometimes a reason for mockery - we get a we've been wanting, and then the player drops after a week because they applied on a whim.
That said... I've run out of ending lines, yeah, I'm leaving this as it is.
Re: 25
100% Agree, actually. Crack and Omni-fandom RPs such as Island help players get to expose their random-wtf-is-that fandom. Also, it helps for people who don't have places to play a character seriously to still be able to play it.
Re: 25
And CFUD side represent?
I'm a little hesitant to say that one side or the other (Crack or serious) requires more or less effort than the other. If you take a look at CFUD, which is supposed to be crack, we have a lot of serious roleplay going on because, hey, it's hard to be funny all the time. Or hard to try to be funny. Sometimes I think serious RPs have it easier because it's still okay to constantly bring the funny, and as long as you're still within the scope of the game, that's great! But in a crack RP, if you constantly get too serious and emo, people will start to get on you for it. Granted, CFUD's gotten a lot more accepting of serious plots over time, but the focus is still supposed to be about humor.
Anyway, the point I'm trying to make is that I don't really think that crack automatically makes things easy. Sure, you can throw a lot of stuff (like, uh, reality) out the window in the name of hilarity, but at the same time, depending on who you play, it can be a lot more difficult to keep them in character when having them this far out of their element. And I really enjoy that challenge.
And in the end, it's all about having fun anyway, right?
Re: 25