Case (
case) wrote in
fandomsecrets2012-08-04 03:45 pm
[ SECRET POST #2041 ]
⌈ Secret Post #2041 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 05 pages, 125 secrets from Secret Submission Post #292.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2012-08-04 08:24 pm (UTC)(link)no subject
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I've been playing the same neighborhood through a several of generations and I like seeing the great-great grandchildren of some of my favorite Sims walking around town. It's fun for me to see throwback genetics.
I have a couple of mods that help give me awesome god powers and fix errors/bugs, and that helps add to the fun.
I guess it just depends on what kind of games you like too. I've been playing Sims games since Sim Town in the '90's, so I've been hooked on Sims games since then.
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(Anonymous) 2012-08-04 08:41 pm (UTC)(link)no subject
(Anonymous) 2012-08-04 09:25 pm (UTC)(link)no subject
(Anonymous) 2012-08-05 02:20 am (UTC)(link)no subject
date or icinerate more challenge links at the end
build a city challenge rules in the sticky post links to awesimsauce challenge, legacy challenge, isbi and xenophilia in the sidebar.
diff set of bacc rules
most of those are for sims2 sorry. you simply adjust the rules to your game and gameplay.
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That, and playing with friends. Doing goofy stuff in video games is always much more amusing with friends.
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I also love doing challenges from time to time.
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(Anonymous) 2012-08-05 02:19 am (UTC)(link)no subject
(Anonymous) 2012-08-05 03:18 am (UTC)(link)no subject
(Anonymous) 2012-08-05 08:21 am (UTC)(link)Such as mazes, where if they want food they have to traverse the maze, pass things they dislike i.e. hydrophobe, hates the outdoors - just for a packet of chips
Or lock a bunch of kids in a room with firecrackers and see how long they last before burning things down
Or two sims who are opposites locked in a room - wait and see if they become friends or enemies
I rarely stick to a family. I keep coming back to the game, but I won't play it for long. Just as long as my experiments/ideas carry out.
Genetic/breeding experiments tend to last the longest. Took forever for a family of imaginary friends.
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I also try to minimize the aspects of the game I find boring or frustrating. For me, that's mainly building and decorating. I like the idea of creating cool houses, but I'm never happy with the houses I build, and I find building frustrating. So I use pre-built houses.
But other people love building and focus almost entirely on that.
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(Anonymous) 2012-08-05 06:18 pm (UTC)(link)So, of course, you've got the patriarch who suggests that it might be best for them to start pairing with important non-Tanihle families, and there's drama and argument and resistance (particularly since it would be rather difficult to convince such a family of the benefit of arranged marriage, something the larger society no longer practices). And of course one of the children falls for a non-Tanihle. And there's forbidden romance and hijinks and CRIME!
Anyway, the point is: make up a story and create its characters. Have a "right side" and "wrong side" of the tracks, with mansions on one side and capes on the other. And make sure someone's a loose cannon.
I've also made crazy hermits before, which is pretty fun, particularly if you have Pets. Build a small cabin in the woods, surround it with a ridiculous amount of trees, and give your Sim a panoply of cats and dogs and a room filled with birds. Then, try to keep up!
There's also Sim Survivor: give your Sims just a few amenities, build a moat around them, and see who outlives everyone else. Reward that person with a lovely house. After a while, you'll have enough Survivors that you can start to breed them.