Case (
case) wrote in
fandomsecrets2012-08-04 03:45 pm
[ SECRET POST #2041 ]
⌈ Secret Post #2041 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 05 pages, 125 secrets from Secret Submission Post #292.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2012-08-05 08:21 am (UTC)(link)Such as mazes, where if they want food they have to traverse the maze, pass things they dislike i.e. hydrophobe, hates the outdoors - just for a packet of chips
Or lock a bunch of kids in a room with firecrackers and see how long they last before burning things down
Or two sims who are opposites locked in a room - wait and see if they become friends or enemies
I rarely stick to a family. I keep coming back to the game, but I won't play it for long. Just as long as my experiments/ideas carry out.
Genetic/breeding experiments tend to last the longest. Took forever for a family of imaginary friends.