case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2012-12-10 06:48 pm

[ SECRET POST #2169 ]


⌈ Secret Post #2169 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 078 secrets from Secret Submission Post #310.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
ariakas: (Hardened)

[personal profile] ariakas 2012-12-11 10:31 am (UTC)(link)
Yeah, the folks developing Blacklight solved the "but but all that expensive of different movements" and "but but smaller hitboxes break the game" by just having the female soldiers move like the male ones and making them just as tall and bulky, only with breasts. Most shooters have a variety of male voices for the avatars, too - they just hired a woman as one of them. It ended up looking extremely kickass and surprisingly realistic as a result.

So there is no goddamned reason other devs can't do the same. The Blacklight devs said the time/cost involved, doing it their way, was "trivial".