case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-01-09 06:32 pm

[ SECRET POST #2199 ]


⌈ Secret Post #2199 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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06.
[Dragon Age 2]


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07.
[Baby-sitters Club]


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08.
[The Twelve Kingdoms]


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11.
[Dangan Ronpa]


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12.
[Homestuck]


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Notes:

Secrets Left to Post: 00 pages, 023 secrets from Secret Submission Post #314.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2013-01-10 01:46 am (UTC)(link)
butthurt DA2 fan or do you just hate the whole series and you never miss a chance to say so...?

(Anonymous) 2013-01-10 01:54 am (UTC)(link)
I hated DA:O, liked DA2 much better so I guess you can say the first, LOL. DAO was just... ugh. Bad animation, annoying characters lame plot I could find in a bad fantasy book at BN. It was just such a bad game. I understand it's the first game and some people look at it with nostalgia, but UGH. The writing and plot is so much better in DA2.

(Anonymous) 2013-01-10 01:57 am (UTC)(link)
you are a broken human being

(Anonymous) 2013-01-10 02:18 am (UTC)(link)
tbh I like DAO, but agree that it's basically a massive fantasy cliche that doesn't bring much that's original to the table. It's pretty, got good gameplay and nice RPG choices, but it's not really anything that's particularly intriguing. in that sense, DA2 is better because it actually does go for an original approach and has better characters. DA2's flaw is how rushed its production was, though.

(Anonymous) 2013-01-10 02:28 pm (UTC)(link)
With

NOSTALGIA

are you kidding

The game out late 2009. No one is looking at it with nostalgia. DAII was released only a year and a half later. DAO was VERY VERY fresh in their minds. I defend DAII a lot, but you're out of your mind if you're chalking people like DAO up to nostalgia.

DAII had a very disjointed plot, very bad pacing, it marketed a "rise to power" and some sort of epic journey, but it did not deliver that (which is not itself an issue, without the bad marketing), it had only a couple of level designs, Hawke was only able to talk to her companions at few fixed intervals (and therefore missed swaths of character development gleaned party banter), any semblance of choice and player agency is stripped from the game (the writers going as far as to simply undo your choices from the previous game).

As a successor to DAO, it failed. As a game in it's own right (which it should not be considered, as it is directly a sequel), it's only okay.

(Anonymous) 2013-01-10 05:48 pm (UTC)(link)
The level designs were what bugged me the most. I hated walking through the same cave or thaig over and over again. The Local Hero plot, I actually liked - especially since it was so close to Origins, timeline-wise. It would have been silly to save the world in Origins and then having to save it AGAIN two years later.

(Anonymous) 2013-01-10 05:51 pm (UTC)(link)
The game out late 2009. No one is looking at it with nostalgia.

lol this. DAO isn't some SNES game that everyone claims is unrivaled because they grew up playing it. It came out not even four years ago, I can assure you that my nostalgia goggles aren't on yet. Give it ten years maybe