Case (
case) wrote in
fandomsecrets2013-06-11 06:57 pm
[ SECRET POST #2352 ]
⌈ Secret Post #2352 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 04 pages, 091 secrets from Secret Submission Post #336.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2013-06-11 11:11 pm (UTC)(link)But the question I really want to ask, I guess, is whether you were just lying when you squeed about it originally, or what? I really don't understand this secret. "I legitimately liked this show, but even at the time, I didn't like it, and I feel embarrassed when people say they liked it!" I mean, what? Like, seriously, what? Your attitude puzzles and intrigues me. Tell me more.
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(Anonymous) 2013-06-11 11:17 pm (UTC)(link)For instance, when I was five I thought the Power Rangers were /the shit/.
Turns out they're just shit, but what did I know? I just wanted to be a power ranger. YOU CAN'T BEAT THESE SWEET MOVES.
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(Anonymous) 2013-06-11 11:22 pm (UTC)(link)seriously, it's just an odd dissonance. maybe they're saying they thought it was cheesy worthless fun or something, but it doesn't come across in the secret. i'm not saying OP is being unreasonable (well, OP is being unreasonable in not liking B5, because it's great, but you know what I mean), I just find the way they've stated it strange and confusing. i'm curious.
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(Anonymous) 2013-06-11 11:34 pm (UTC)(link)no subject
(Anonymous) 2013-06-11 11:40 pm (UTC)(link)no subject
(Anonymous) 2013-06-12 12:10 am (UTC)(link)I love B5. There's something about it that grabbed me and wouldn't let me go, and I find some of it to be brilliant. However, there are aspects of it that are cheesy as hell, and the production value is terrible. Some of the dialogue and subplots are facepalmingly bad (Dr. Franklin's "walkabout?" What the fuck was that?). So, there's a sort of love-hate relationship going on, where I can praise it and cringe at it in the same conversation.
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(Anonymous) 2013-06-12 02:49 am (UTC)(link)Re: OP
(Anonymous) 2013-06-12 12:58 pm (UTC)(link)Re: OP
(Anonymous) - 2013-06-12 22:23 (UTC) - ExpandRe: OP
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(Anonymous) 2013-06-11 11:42 pm (UTC)(link)I'm personally in the same boat with the Dragon Age 2 fandom. I had a blast playing the game and I loved the characters, but it is by far and away the worst game I've ever played (and I've played hundreds of games). I feel so awkward talking to DA2 fans because a lot of them are really invested in thinking its some kind of storytelling masterpiece when it's really, really not.
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(Anonymous) 2013-06-12 02:40 am (UTC)(link)-Lazy set design. Kirkwall is a fairly static "city" with a smattering of nameless, faceless npcs. The environments are recycled endlessly (not just the dungeons but everywhere). The outdoor zones are lifeless ugly rolling hills with a tree or shrub here and there. DAO was an 'ugly' game in that every environment looked really generic compared to most rpgs, but DAO is lush and detailed compared to DA2.
-Ludicrous amounts of bugs and the worst loading screens I've seen in a current gen title. There is literally no reason every building in Kirkwall couldn't be connected into an 'open world' design, rather than putting a loading screen between every damn room. I haven't seen so many loading screens in a game since the 90s.
-The DA series all have a problem of a lack of 'landmarks' but da2 is much worse than DAO. By that I mean things in game (books, areas to explore, maps, etc.) that give the player a sense of scale and direction in the world. How big is Kirkwall? How many people are killed in x big event? Who the fuck knows, because the player is NEVER shown more than a handful of areas and there's no in-game map or anything. It's impossible to even know where in relation to eachother the various game zones are. How do you get to the wounded coast from Kirkwall? Where are those big scary cliffs in relation to the city and to the gallows? Every area is a disconnected room separated by a loading screen.
-The story was really a clusterfuck. I can appreciate that they were trying to make a more human story rather than 'hero saves the world', and I really liked how each quest built on the last. But the most interesting conflict is resolved in the first half of the story, and the next conflict isn't compelling at all. 'And then the boss was crazy and mutated into its final form' is silly when Final Fantasy does it. It's damn near insulting when I'm expected to accept it as a srs bsns part of the plot.
-The characters, awesome as they are, are done a disservice by the timescale of the plot. I'm supposed to believe that Isabela, the pirate queen who speaks longingly of the sea, has just been bumming around the tavern for three fucking years? That Anders never had to move his illegal mage clinic because of templars? That Fenris and Merrill can survive on fresh air and sunlight because neither of them have jobs? The game takes place over like 7 or 9 years, and while the characters themselves grow their situations never change.
-The friendships and romances felt really lacking compared to DAO. Having pre-set times when it was 'okay' for me to talk to my companions made it seem like I was talking to them once a year, rather than having an ongoing friendship. In DAO you can stop in the middle of the Deep Roads and ask Zev about Antiva or whatever, and sometimes 'unique' conversations will pop up out of the blue as your 'ships progress. Like these were really ongoing dialogues between me and my party. In DA2 you get two conversations per act and you'd better fucking PRAY you selected the right choices for your chosen romance because there's no changing it later.
I have a lot of feelings about this, sorry. :\
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(Anonymous) - 2013-06-12 06:15 (UTC) - Expandno subject
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The only part that really holds up is the stuff with Londo and G'kar, which totally does hold up, but it's hard to watch four season of an ensemble show just for two characters.
I really appreciate the ground that B5 broke, and I think it represented a very important development for SF TV, but... yeah.
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(Anonymous) 2013-06-12 01:00 am (UTC)(link)no subject
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But after all these comments above? I wouldn't dare to re-watch it. It's sad to think about that a story so ground-breaking and unique hadn't aged well.
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(Anonymous) 2013-06-12 10:24 pm (UTC)(link)But eh, if someone likes it I'm not going to go out of my way to piss them off about how much I don't. I just...don't have much to say.
So...what I'm getting out of this secret was that you were more interested in having/keeping friends than having an opinion. Yep. Mmk. Y'know, they probably wouldn't have minded so much, if you had just come out and said something. If you're polite and respectful, most people don't react like idiot yaoi fangirls.
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