case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-08-14 06:44 pm

[ SECRET POST #2781 ]


⌈ Secret Post #2781 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Game of Thrones]


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09. [broken]


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[Kevin Sorbo/Hercules: The Legendary Journeys]


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[Transformers: Prime]


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[Darkchylde]






Notes:

Secrets Left to Post: 01 pages, 022 secrets from Secret Submission Post #397.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
cloud_riven: Actor Terry Kinney's bald head sliding up and down from behind a hotdog. (Bosco/Hot Dog = OTP)

[personal profile] cloud_riven 2014-08-14 11:25 pm (UTC)(link)
Oh, Bill Trinen. I love him for necroing the eternal arguments from my tweeny bopper years. Ah how it takes me back ♥ I used to redline Sheik's crotch on OOT concept art to bother adamant bulge deniers.

I did think it was obvious that Zelda was disguised as a dude ninja, but I don't really care if she magicked a dick or packed one. What I do care about is more people talking about Link going through the sexual confusion stages of grief, only to realize after coming to terms that it's okay if it's Sheik that it was just crossdressing Zelda all along.

(Anonymous) 2014-08-15 01:20 am (UTC)(link)
Honestly, I've always wondered what Nintendo's stance on Link's "maturity" is. Like, the game ends with Zelda saying she'll send him back to live out a real childhood, and then MM really implies that's not going to happen for this kid, and I've always thought it's really messed up that he experienced what he did...he had the mental experience of a child, but his physical functions were that of an adult...like he was thrown into full blown pubescence in an instance, and I wonder what that was supposed to be like?
cloud_riven: Stick-man styled Apollo Justice wearing a Santa hat, and also holding a giant candy cane staff. (Default)

[personal profile] cloud_riven 2014-08-15 01:33 am (UTC)(link)
I don't think it was intended for anyone to think too hard about it, and I wouldn't care for any "official" word of god on it. Outside of the officially licensed manga, Link doesn't have a canon personality to base it on. I sit in the crowd that thinks that while he aged physically, he never aged mentally, and that's far more interesting to me to think about than a suddenly bamf and competent adult non-explanation.

I think I'd just be annoyed if there was a way late commentary to "settle" that, but I'm still sticking with my own haha.
diet_poison: (Default)

[personal profile] diet_poison 2014-08-15 01:50 am (UTC)(link)
From what I think of Link as an adult in OoT, he was too focused on omg must save world now!!! and basically feeling really urgent about it to pause long enough for the emotional turmoil of his situation to sink in.

(If something happened with adult!Link at the end of MM, I'm not sure about it, and I would say I don't care about spoilers since it's such an old game BUT I'm actually in the process of playing it now, so I'll withhold judgment until I see it myself xD)
cloud_riven: Close up of a typical teary-eyed anime face! (I *JUST* want to be *FRIENDS*)

[personal profile] cloud_riven 2014-08-15 02:29 am (UTC)(link)
Ooh MM is fun, albeit a pretty different tone.
I'm going to put aside the part where OOT is the N64 game that is pure classic adventure, and things like this aren't accounted for at all, so basically everything I'm saying is brain fanfiction farts lbr


Even as a kid Link's has this heavy responsibility thrown on him, not to mention a part of his possible identity as Kokiri being taken away from him (or was that revealed after the time skip?). I'd think that he does have to grow up faster than other kids just to compartmentalize and deal. Although a lot of the child characters in OOT are also put through an upheaval, they aren't all forced to turn to violence to defend themselves or others. Link already doesn't have time to fully process every emergency situation and loss before the next; despite the lack of a timeframe between events, you are told everything is urgent so you do the job.

But he's still a kid. As an adult, Link's missed out on several years just to be able to properly wield a sword and wakes up in a wasteland. Getting the next macguffin is what he knows, and he's good at it! But he's gotta be stunted, socially emotionally whatever, because like you said he doesn't get to process.

/arbitraryplotholecement
diet_poison: (Default)

[personal profile] diet_poison 2014-08-17 05:46 pm (UTC)(link)
all this is true, and it's good that there's a timeline where Zelda makes him a kid again so he can grow up normally.

It would be really interesting to see fic of adult!Link as he deals with those situations, how he feels when he defeats Ganon, and what happens to him if he doesn't become a kid again and the struggles he has with normal human relationships and other normal things. how he deals with his adult body. how he deals with sexual feelings. how he deals with adult responsibilities. etc. etc.

it would be very, very difficult. I want to read about it now. :B

(Anonymous) 2014-08-15 02:35 am (UTC)(link)
Maybe not, but I think they did think about it some what. For one, Zelda explicitly mentions that she's very sorry that she basically stole his childhood away, and that's why she wants him to return to the past timeline. Then the Hero's Shade talks about his regret, and Hyrule Historia mentions that he specifically regrets not being thought of as a hero.

Plus, since MM took such a hugely dark turn, I always thought that was a natural extension for how this child Link is a really messed up Link to begin with.
cloud_riven: Stick-man styled Apollo Justice wearing a Santa hat, and also holding a giant candy cane staff. (Default)

[personal profile] cloud_riven 2014-08-15 02:58 am (UTC)(link)
True. OoT's the last Miyamoto directed console Zelda iirc, and he's got a general style that favours a game's story being to the point. It makes me think of children's books? Whereas MM was led by Aonuma, and there's a marked difference imo where the games try harder to hit a player emotionally as well as make clear references previous games aside from setting. TP, while not my favourite, I love for bringing up split timelines with WW, so they along with MM all end up exploring the ramifications/possibilities of OoT's ending for it. Not that these aren't also standalone, but if it makes any sense they give a young adult fiction feel.

(Anonymous) 2014-08-15 04:58 am (UTC)(link)
Yeah, I know it wasn't truly intentional on their part, but I always thought it was interesting.

Ocarina of Time starts off, and it's pretty straight-forward and heroic. Link is a young hero who has to save a young princess and defeat an evil sorcerer thief-king. Then the time skip, and everything is a bit darker, a bit more mature, and less straightforward...but it's still clear. Save princess. Defeat evil king. And the game ends and the princess says her thanks and then says goodbye forever, and suddenly you're back to that straight-forward portion of your story, except no one knows what you did, what has happened to you, and all of your friends are basically tagged by ghosts of themselves, versions that you used to know.

And then Majora's Mask. It starts off with you desperately hunting down your friend, whose not just any friend, but the only other person who knows what you've been through, the only connection you had to that other future. And then you end up in a world that's a lot like yours, but it's different. There are people that you knew, but they are ghosts too. Ghosts of ghosts, even further removed than before.

And what's more, you are forced to send yourself back, to repeat your time and existence and return over and over and over to a past where no one remembers you, no one knows what you have done. And here there is no Zelda. There is no other version of this person for Link to talk to or make friends with. She is totally removed from all versions of his life now.

And I guess you could interpret the game as acceptance over the trauma of Link's past/future. Forcing to relive the same events again and again until he finally overcomes them and returns home in peace, apparently having even accepted the departure of his friend, that sole connection he had.

With really really really heavy dosages of headcanon, headfanon, and Death of the Author, of course.