Case (
case) wrote in
fandomsecrets2015-08-30 03:41 pm
[ SECRET POST #3161 ]
⌈ Secret Post #3161 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 02 pages, 042 secrets from Secret Submission Post #452.
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Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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Like, I hate Starchild pretty hardcore, but I don't know if he 'broke the lore'. I just know I hate him and the reapers became a lot less interesting to me after we learned a bit more about them.
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(Anonymous) 2015-08-30 09:23 pm (UTC)(link)no subject
I was wayyy more pissed about the ending of the Omega DLC.
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I've played ME3 all the way through once. (Never got to the DLC though. If I had played on computer I probably would have.) The end is admittedly fuzzy, but I never had any desire to return to it.
You're cool, though. You're allowed to like unpopular things.
nayrt
(Anonymous) 2015-08-30 11:29 pm (UTC)(link)Re: nayrt
no subject
nayrt
(Anonymous) 2015-08-30 11:27 pm (UTC)(link)Destruction forces you to genocide even unrelated races because it's blinded by it being pure unadulterated destruction. Control makes you just as bad as the Reapers because you're imposing your will PERMANENTLY on them. Synthesis has its problems, but it's also the closest you get to a happy ending because, well, you make it so the Reapers literally have no reason to pursue anything because not only did you make everything organic part synthetic, you made everything synthetic part organic!
Re: nayrt
And in the end I think that's a big part of what differentiates those who liked the ending from those who didn't - whether or not synthesis felt like an asspull. To me it did.
I'm honestly happy for people who liked the ending though. I adore the ME trilogy and it would have been even more meaningful to me in the end if the ending had been satisfactory.
Re: nayrt
(Anonymous) 2015-08-31 01:01 am (UTC)(link)Re: nayrt
True, but a lot of people DID die, crew members and civilians and others, including those you killed. It is already messy and violent. And people died in the final fight, LOTS of people. It's not like they were ever going to come out completely fine.
What I meant is "everyone" as in, every race/general group of people. The galaxy will eventually be able to recover, life will go on, etc.
The options for me were a) genocide, b) creepy control (that also, weirdly, challenged my suspension of disbelief even more than synthesis) or c) an asspull.
But again, to each their own and all.
da
(Anonymous) 2015-08-31 03:48 am (UTC)(link)It felt like they weren't even trying to make it plausible, it was just "okay, here's your rule the galaxy with an iron fist option. Next!"
Re: da
Re: nayrt
(Anonymous) 2015-08-31 03:43 am (UTC)(link)And what about all of the creatures of war the Dealers have created? They have to stay in those bodies and live with all of the dreadful impulses they've been programmed with /forever./ I wouldn't be surprised if a lot of them killed themselves. Hell, I wouldn't be surprised if a lot of other people in the universe couldn't deal with what had been done to them and took their own lives.
It definitely looks like it's a "good" option but really, it's as fucked up as the other two. There are a lot of people who won't choose it because it makes them the most uncomfortable. A mere asspull wouldn't make people feel like that.
SA
(Anonymous) 2015-08-31 03:44 am (UTC)(link)Re: nayrt
I don't think that's how it was intended in canon, and even if your interpretation makes sense (and it makes more sense than the way it was written, tbh) it still felt like an asspull to me because of the way it was portrayed and implemented in the game. Eh.
And what about all of the creatures of war the Reapers* have created? They have to stay in those bodies and live with all of the dreadful impulses they've been programmed with /forever./
I never thought of those as actually being alive? I thought they were kind of like zombies, powered by technology but actually made up of dead bodies. Functionally speaking they seem to me to be more like VIs than actual sapient life. Or do you think that would change with synthesis? :|a
*saw your correction, but that was pretty funny at first. I wasn't sure what you were referring to, and ironically it made me think of the collectors.
Re: nayrt
Also I've not been able to bring myself to play any of the endings than Synthesis. I just can't.
Re: nayrt
Re: nayrt
(Anonymous) 2015-08-31 12:59 am (UTC)(link)Re: nayrt
(Anonymous) 2015-08-31 03:00 am (UTC)(link)The problem most people have with the endings is that 1) yeah, Synthesis is a total asspull, 2) the ending ignores a lot of what's happened throughout the course of the game, potentially including shit that happened all of two chapters previously, 3) the attempts to steer players towards what the devs considered the golden ending were screamingly obvious, which is incredibly annoying, and 4) the fact that prior to the Citadel DLC it was almost imposible to unlock all possible endings without playing multiplayer and a lot of Mass Effect fans are not PVP fans. Completionist nerds, sure, but not PVP fans.
Re: nayrt
Nooooooooooooooooooooo. No. Nooooooooooooooo.
I absolutely adore bleak, no-one-wins endings. The Mist is one of my favourite endings of all time. If this had simply been a case of a well-executed, but less-than-ideal ending, I would have been absolutely thrilled about it.
No, the problem I had with it - and the problem absolutely everyone I've spoken to who didn't like the endings has had with it - is that it was: 1) poorly executed (it introduces a brand new character at the very end of the third act whose reveals/rationale are largely nonsensical), 2) ran counter to theme (you had just prior to this resolved the synthetic/organic issue between the geth and their synthetic creators, making it utterly redundant, yet Shep never brings this up with the Starbrat; has Shep end a series focused on team-building and an ensemble cast solo), 3) meant that ultimately your choices up until that point literally did not matter at all (which the developers had repeatedly lied about prior to this), etc.
Not one of these reasons is "well, it wasn't happy" - honestly I'm beginning to suspect, given how often this gets trotted out by people who disagree to write off the arguments of those who didn't like it without actually engaging those arguments, that either the aforementioned haven't given these arguments any thought, or have, and have no rebuttals, and so just resort to pat dismissals "baw you just wanted a miracle/happy times/poor baby/they were keeping is realz" instead :/
Re: nayrt
So the solution? A last act deus ex machina to didactically tell us what the plot really should have been about in the first place.