Case (
case) wrote in
fandomsecrets2015-12-07 06:23 pm
[ SECRET POST #3260 ]
⌈ Secret Post #3260 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

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02.

[Garden of Time]
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03.

[Fargo, Karl x Sonny]
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04.

[Elementary]
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05.

[Top Chef]
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06.

[The Pacific/HBO War]
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07.

[Penn Jillette]
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08.

[Final Fantasy X]
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09.

[Shadow of Mordor]
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10.

[Judging Amy]
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11.

[The Lion Guard]
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12.

(Borderlands)
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13.

[Anziz Ansari, Master of None]
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14.

[Pokemon]
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15.

[Samurai Warriors Chronicles 3/Pokémon Conquest/Japanese history]
Notes:
Secrets Left to Post: 03 pages, 067 secrets from Secret Submission Post #466.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - take it to comments ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: NO!
(Anonymous) 2015-12-08 02:13 am (UTC)(link)My read on the comment was that they're planning to release it almost like Mass Effect was, with the larger overarching story expanded and broken up into multiple games.
As much as I would love it if they could magically turn FF7 into a modern game, it's not that simple and would be the sort of undertaking that tbqh I'm not sure ANY modern studio could do. Because it wouldn't be enough to just give it an HD facelift. They have to remake the entire game world. Every single bit of it that they want to show they have to build.(They HAVE TO make serious changes, as well. Godzilla-sized Cloud running around on a low-rez map just doesn't cut it nowadays.)
Breaking up longer stories into multiple games gives the devs a lot more freedom to expand and polish each segment, and lets the company earn money in the midst of development to KEEP development going.
Square knows that if they screw this up it could be the end of their company.
Re: NO!
(Anonymous) 2015-12-08 02:19 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 02:22 am (UTC)(link)It's not just a simple facelift. They're basically building the entire game from the ground up again and literally all they have is the story on paper and the character designs. There are 0 assets from the original game they can reuse.
Re: NO!
(Anonymous) 2015-12-08 02:31 am (UTC)(link)Do I think Square-Enix can do it? They've had awful direction with the Final Fantasy series as a whole since, well, Square-Enix became a thing, so I'm not optimistic. Is it perfectly possible? Yes, other game companies have long been doing it. And Final Fantasy VII is something that they'd put more money into than virtually any other project because they know absolutely that it will sell even if it's garbage.
But in reality, we're probably just going to see a linear, episodic game without an open world that's merely told in independent segments. They aren't going to do what other gaming companies are perfectly capable of doing.
Re: NO!
(Anonymous) 2015-12-08 02:37 am (UTC)(link)It's not so much that it's complex, either, so much as there's just so much of it that they have to do. There's no reusing assets from any of their other games because the only game that uses the engine it's made in is XV. There's not any assets to reuse, and their budget is not actually infinite, contrary to what you believe.
Re: NO!
(Anonymous) 2015-12-08 02:27 am (UTC)(link)I didn't say making open worlds is impossible. I said making a game the size of FF7 would be. Unless they want to go with the hyper-simplified world map of the original, or cut out the world map all together and instead go with a fast travel system like DA:Inquisition or FFX.
Re: NO!
(Anonymous) 2015-12-08 02:37 am (UTC)(link)I'd support an open-world of a manageable size, mostly because with the new graphics, that was something that was so iconic about the original game. I think cutting that would be a massive disappointment.
Re: NO!
(Anonymous) 2015-12-08 02:39 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 02:46 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 03:07 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 03:20 am (UTC)(link)The remake certainly will need to add more to flesh out an open world map, but I don't see that as an issue. I'm fine with them adding more locations - doesn't have to be major cities, but locations, landmarks, etc. That comes with developing a good map. Again, all of this is perfectly possible and been done already in other games.
Re: NO!
(Anonymous) 2015-12-08 03:30 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 02:47 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 03:11 am (UTC)(link)Re: NO!
(Anonymous) 2015-12-08 02:41 am (UTC)(link)As for the overworld map, I don't even want one to be honest. It feels a bit dated. While it makes the world seem large it also makes it feel empty as there really aren't that many locations in the game. I would much rather have something like they did in XII, or large fields as they had in the latter part of XIII, or even what they seem to do in XV.