case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-10-26 06:32 pm

[ SECRET POST #3584 ]


⌈ Secret Post #3584 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 21 secrets from Secret Submission Post #512.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
kallanda_lee: (Default)

[personal profile] kallanda_lee 2016-10-26 10:50 pm (UTC)(link)
Wasn't Infinity cancelled? It just seems like a pretty vulnerable system. So yeah, they're cute, but would not put my money into it.

(Anonymous) 2016-10-26 11:08 pm (UTC)(link)
Yup, Disney Infinity was canceled.

On the plus side, though, I was able to pick up all the Star Wars figures for super cheap once that happened.
morieris: http://iconography.dreamwidth.org/32982.html (Default)

[personal profile] morieris 2016-10-26 11:15 pm (UTC)(link)
I just came here to lament that I didn't get the Anakin / Ahsoka two pack when it was on clearance at Toys R Us. I wouldn't have used them for anything - I still haven't even used my Smash Bros Amiibo

(Anonymous) 2016-10-27 03:09 am (UTC)(link)
Video games in general are kind of a vulnerable system, and I think toys were meant to help with that (keeps the consumer buying versus when someone just buys one game, kind of like the mobile game system where to unlock certain things you need to make purchases.)

I think Infinity has more to do with DISNEY never wanting to be a part of something that doesn't just bring in truckloads of money with ease. Infinity apparently had a lot of issues that had nothing to do with toy to life video games (I think the fact that there were multiple licenses to deal with was a big one.)

(Anonymous) 2016-10-27 04:20 am (UTC)(link)
Disney Infinity failed because there were too many figures just sitting on store shelves. Disney also took the opportunity to get rid of their in-house video game development studio (Avalanche), so now they will just hire others to make games with their franchises.

They owned all the licenses that were in Infinity, so that wasn't a problem for them.

(Anonymous) 2016-10-27 04:30 am (UTC)(link)
Well yeah, overestimating and underestimating sales was a part of it. But I read an article that pointed out the licensing could have contributed as well because even if it's all under the Disney scope- there are individual branches and their wishes to contend with.

Like for example Disney may have rights to Marvel properties, but that doesn't mean Marvel has no say in what gets produced and what doesn't within their properties. This relates to the problem you're talking about - because companies like Marvel might request a character who isn't popular sales wise still be produced for the sake of the overall franchise, but those toys naturally wouldn't be as popular and would have trouble selling, therefor, too many toys.

Licensing, from what I know of from people who work in these fields, can often complicate things a lot. Even for a company like Disney which owns a crapton of properties they still have a lot to contend with.
morieris: http://iconography.dreamwidth.org/32982.html (Default)

[personal profile] morieris 2016-10-26 11:17 pm (UTC)(link)
Play your cards right and you can snag things for very cheap or make a killing selling them.

I'm thinking more of amiibo - the fervor has died down, but when they were releasing Smash Bros. characters, whoo boy - I got several from Japan cheaper than stateside.

although some of them are downright useless re; bonus content. Looking at you, Callie and Marie.

(Anonymous) 2016-10-26 11:55 pm (UTC)(link)
Amiibo are pretty much deflating now. Aside from a couple (like 1st print Villager), you can find any of them NIB for MSRP or lower from retailers (and if they're not available now, they'll be restocking over the next few months). I've gotten to the point where I'll just wait for the price to drop to $7-8 with Prime shipping on Amazon for new releases. I kind of regret camping out and stalking preorder pages now.

Now Amiibo CARDS on the other hand, hoo boy. If you can manage to get a very popular villager's card (like Marshal), you can potentially sell one for $20-40, depending on luck at the time of sale. People are eating those things up like crazy because of the new New Leaf update coming out.
nightscale: Stitch with a guitar (Disney: Stitch)

[personal profile] nightscale 2016-10-26 11:24 pm (UTC)(link)
I've got a Disney Infinity Stitch toy because it's cute and was only about £9 which was great. Never played the actual game or wanted to though, although I bet that were I a kid now I'd be all over it, Skylanders, and the Lego one.

(Anonymous) 2016-10-27 02:53 am (UTC)(link)
Same OP, same. But then that's exactly what the companies want, putting special toys with video games to keep the consumer buying.

All I have is my Wolf Link and Midna amiibo I got with Twilight Princess HD. I have to tell myself to not buy the other Zelda ones though.

(Anonymous) 2016-10-27 09:19 am (UTC)(link)
I am still kind of sad about Infinity being canceled. On one hand I can get a lot of the Star Wars figures cheap, but I love the figures! They're so nice. They're so detailed, the paint jobs are fantastic. Even at full price they just look so much nicer than the $20 black box figures. I mean the lack of articulation is a thing, but as someone who prefers to just pose a figure once and then put it up on a shelf to admire I'm fine with that.

(Anonymous) 2016-10-27 02:24 pm (UTC)(link)
I don't know if you'll see this OP because I'm replying so late, but take a look at the kids' consignment sales in your area if there are any. I was able to buy the Infinity 3.0 game for my nephew for all of $2.50 and a couple of figures for $1 each just last month.