case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2017-08-30 06:57 pm

[ SECRET POST #3892 ]


⌈ Secret Post #3892 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 14 secrets from Secret Submission Post #557.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2017-08-30 11:12 pm (UTC)(link)
I hate that it was datamined too but for a different reason. because it's a bitter reminder how every time someone tries to do something about the lack of LGBT representation in media, what they create is shut down by something dug up in their past, or a few people come up with a reason the creator is bad and it spreads all over tumblr in days because there's a bunch of lemmings who will spread it without questioning it.

(Anonymous) 2017-08-31 02:24 am (UTC)(link)
Maybe I'm reading this wrong, but datamining doesn't mean what you think it means. It's hacking the code of the game so you can find all the easter eggs and other hidden parts.
soldatsasha: (Default)

[personal profile] soldatsasha 2017-08-31 02:43 am (UTC)(link)
nayrt but I think what they were getting at is that a lot of people took the datamined 'dark ending' and hyped it up as an example of how awful the creators were and how you shouldn't support the game because it was Problematic and Gross.

They took "spooky Halloween DLC" and twisted it into "omg the Game Grumps HATE GAYS".

(Anonymous) 2017-08-31 02:45 am (UTC)(link)
No, I think they have it right. This ending was datamined and publicized and then some people thought this ending was a horrible thing and that went all over tumblr, which disappointed some other people who thought the game was good LGBT representation.

(Anonymous) 2017-08-31 02:47 am (UTC)(link)
whoops someone else explained it better

(Anonymous) 2017-08-31 03:05 am (UTC)(link)
I haven't played the game yet, but re: representation I was a bit more concerned by what I read about Joseph's canon endings than I was by the goofy cult ending. Leaving an unhappy marriage is a romance staple, so it was weird to read developer comments calling it "morally dubious and bad" to wish for an ending where he and his wife decide to break things off before they hurt each other any more.

Just reading statements they've released, it almost seems like they have no love for the genre, and just wanted to make a "wholesome" game that stuck it to all those problematic games that icky fujoshi like to play.

(Anonymous) 2017-08-31 05:33 am (UTC)(link)
Where did they say it was morally dubious and bad to want an ending where Joseph and Mary breaks up? The only thing I read was how they said 'saying the right things to a person in the hopes of smooching them is what psychopaths do'. Which I guess is fair enough. That and they wanted to have a dating game where the endgame is not always one where you end up with the character you tried to pursue.

As someone who do play those problematic games that icky fujoshi like to play (and also let's not forget that otome games also exist and some of them are just as wild as those 'yaoi' ones) I did enjoy what Dream Daddy was trying to say, but it didn't take one iota of my joy in playing other games like DMMD. The DDaDDS team seem to be pushing the box on this one, with what they think is a 'realistic' portrayal of how relationships work' and it's simply a difference in what you want to see in your games.

'Realism' seems to be a keyword they're working with here, and how Joseph isn't going to suddenly turn around and break up with his wife (and vice versa) when they're both steeped in the tradition of religion and Christianity. It simply happens.

(That said though, Joseph's cult ending was classic over the top dating sim scenario. That and I wish I can just date both Joseph and Mary somehow.)

(Anonymous) 2017-08-31 06:22 am (UTC)(link)
https://www.kotaku.com.au/2017/07/dream-daddy-creators-explain-why-you-cant-smooch-all-the-dads/

That sociopath comment (along with the one about how people who want Joseph and Mary to get divorced are "villainizing" Mary... as if it benefits her to remain trapped in a miserable marriage to a cheater) was one of the things that made me feel like at least some of the developers have a disdain for the genre. It seemed absurd to me that someone who just released a dating sim would get up on their high horse about silly small-minded players expecting that they will be able to date everyone in a dating sim. Adding realism and subverting player expectations is one thing, but you can do that without smugly punishing players for their expectations. Never mind that nothing about the marketing (which was pretty much puns, dad jokes, and 'lol the player character is your dadsona!!' jokes) implies that the game will be a thoughtful, realistic take on dating sims.

As I said, I haven't played the game (though I was considering picking it up if it goes on sale and/or gets good DLC) and I have little interest in dating sims in general, so I have little knowledge here. What that creator said just really rubbed me the wrong way.

(Anonymous) 2017-08-31 10:57 am (UTC)(link)
DA - This is disappointing to me for two reasons. One...I fucking love Mary. It's Joseph I hate. I want Mary to dump his ass and live her own fabulous life. And as someone who reads a lot of romance and plays a lot of visual novels, I take issue with the sociopath comment. It's a game. I don't go around real life pushing boxes and climbing on them, and I don't go around manipulating real people into sex. But in a VN, the people are the puzzle and the way to solve it is the dialogue. There are a ton of VNs that aren't about romance so IA, they should have marketed it differently.

(Anonymous) 2017-08-31 12:22 pm (UTC)(link)
I wish I could just spend time with Mary forever.

(I like Joseph too but they're clearly not going anywhere fast and I hoped there was some good ending with them.)

(Anonymous) 2017-08-31 12:20 pm (UTC)(link)
AYRT

(Played the game by sharing a friend's steam account, I think it was okay and quite lighthearted enough but I'm not paying $15 for a short and buggy game.)

A lot of the marketing and publicity concerning this game has been weird in the first place (cue the fanboys' ire about Game Grumps marketing this as their game and making wittle boys everywhere expect it's a parody of a gay dating sim), and while I did just shrug that article off as 'Okay whatever' I did accept that sometimes you might not get the exact ending you want. One of the dads don't 'put out' but the game does imply that a future relationship will happen in the future. I've only done 4 of the routes so far, though so I'm not sure what the other dads are doing.

That said, I totally respect how you felt about what the developers said tho. I think one comment in this thread has made me feel maybe in a similar way, something about there not being a bishounen stereotype to be seen in Dream Daddy? There's no need to put down people who like games that go with the bishounen stereotype. Or whatever else cliche tropes there are in (let's say it) Japanese gaming.

[personal profile] cbrachyrhynchos 2017-08-31 12:40 pm (UTC)(link)
There's no need to put down people who like games that go with the bishounen stereotype.

Didn't happen (yet). All I said was that Dream Daddy wasn't in the realm of yaoi because the entire primary cast are 40-ish fathers (and therefore, not youths) of diverse and different body types and interests. I do have a profound dislike for the formulaic gender and sex roles of yaoi, and think their mass-marketing ultimately harms GBQ men, but that's a different subject.