case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-01-05 02:40 pm

[ SECRET POST #2195 ]


⌈ Secret Post #2195 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 076 secrets from Secret Submission Post #314.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2013-01-06 12:49 am (UTC)(link)
DA

I suspect that might be because, in some ways, that's where Disney leaves one of it's major tropes behind ['I have to get X to prove Y/to become Y/etc' In this case it was 'I have to get a medal to prove I can be a good guy and deserve that kind of treatment!'] and went a little more pixar-ish in that it focused on the character actually realizing it for themselves without needing an object or physical change to prove it.

...Of course, that's just a personal theory and very likely wrong.
insanenoodlyguy: (Default)

[personal profile] insanenoodlyguy 2013-01-06 01:53 am (UTC)(link)
I know some geeks were upset when the rapid cameos stopped, but that was earlier in the movie, so...

(Anonymous) 2013-01-06 03:16 am (UTC)(link)
Yeah, though I think it was a good call to limit the cameos to the beginning of the movie.

Maybe it was the over-the-top sugary sweetness of the racing game's setting? It actually made me think of Candyland and Strawberry shortcaked mushed together with a racing game, and I can see how that might put some people off.
greenvelvetcake: (Default)

[personal profile] greenvelvetcake 2013-01-06 04:18 am (UTC)(link)
I've heard people complaining about there being too few cameos, but if they had too many, it would have felt like it was pandering way too much. The quicker references in the station made sense, since it was the crossover zone for different games. They'd be out of place in the games themselves.

Different tastes, I guess. The tooth-rotting setting and horrible candy-related puns had me bouncing in my seat with joy.

(Anonymous) 2013-01-06 04:33 am (UTC)(link)
AYRT

That's part of why I agree that it was a good call to limit most of the cameo's to the beginning of the movie. It would have felt like it was pandering, and probably alienated the parts of the audience who had no clue who the characters were. With how it was done, even if you didn't know the characters you wouldn't be thrown out of the story, and it was a nice bonus for those who did recognize them.

I didn't mind them. I enjoy puns, and while I'm not totally a fan of an 'all candy' landscape it fit with the characters and story.