case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-01-09 06:32 pm

[ SECRET POST #2199 ]


⌈ Secret Post #2199 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Dragon Age 2]


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[Baby-sitters Club]


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[The Twelve Kingdoms]


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[Dangan Ronpa]


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[Homestuck]


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Notes:

Secrets Left to Post: 00 pages, 023 secrets from Secret Submission Post #314.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2013-01-10 01:57 am (UTC)(link)
da

I didn't have an opinion with Anders one way or the other before, but when Anders blew up the Chantry I fell in love. Haha, I only wish he had trusted my Hawke enough to let me help. that shit was epic and the best justice that game had.

and don't whine about innocent people dying, the Chantry had like four nuns in it and that's it, including whatshername, the leader grandma who deserved to die long ago for being a lame duck and doing nothing to stop the corruption.

(Anonymous) 2013-01-10 02:14 am (UTC)(link)
kisses!

(Anonymous) 2013-01-10 02:46 am (UTC)(link)
You seriously think the only people that could have died from the explosion of the tallest building in the city are the people that are inside the building? lol. You see the fire spread to other buildings in the cutscene. And how about the fact that Anders blew up the Chantry so Meredith would unjustly invoke the Right of Annulment, bringing attention to the problem at the expense of the lives of every mage in the city? They sure as hell had no say. You call that justice?

I know it's only a video game but honestly, anyone wanting to blow up a place of worship in a civilian area just squicks the hell out of me. The "end justifies the means" mentality is a very dangerous one, and plenty of horrible things have been done in the real world for the purpose of a desirable endgame. Justice and equality should absolutely be pursued, but not if we have to lose all our morals/ethics to do so, imo.

(Anonymous) 2013-01-10 02:50 am (UTC)(link)
*that came out ruder than I intended. The first line of the second paragraph should be "the decision of wanting to blow up a place of worship in a civilian area just squicks the hell out of me."

(Anonymous) 2013-01-10 03:13 am (UTC)(link)
Did some civilians die? Maybe. There's no canon either way, and even so, casualties of war. Seriously, the Warden and Hawke probably kill infinitely more innocent people in their antics, or good people just doing their jobs as guards, etc. The Chantry was a corrupt institution. There is no other way to put it. There were corrupted nuns in their ranks that killed people (Patrice, or whatever her name was) and the chantry grandma didn't do shit about it until she was confronted upright. SHE was the one who instigated the war by brewing bad relations between both the templars and the mages, by treating mages like children and allowing the templars to do whatever the fuck they want (except, of course, if they do it in front of her in a crowd). The Chantry didn't do shit for people in need, people who are being victimized and who are suffering.

As for Anders inadvertently killing mages, they were already being killed. The tension was high and something was about to break any second. Did the chantry act as a catalyst? Sure. But this shit was gonna happen anyway, I'd think that was pretty obvious. And for the mages, they were already being murdered by templars if they were deemed "too dangerous", and sometimes just for shits and giggles. Anders did not start this.

Is Anders crazy? Yeah, definitely. Does he always make morally good choices. nope. Any fan who argues that is off their rocker. But (most of the time) Anders thinks he's doing the right thing.

Hey, I agree with you, in real life, that the ends doesn't always justify the means. However, the whole point of this (fictional) game was that you couldn't be morally righteous all the time. you had to pick a side, and that would've been the end-game no matter what Anders had done. You don't have to be happy about it but you have to do it, morality is not black and white. that's the point.

And... come on. it's a game. let heads roll. especially the chantry's head. :D

(Anonymous) 2013-01-10 04:53 am (UTC)(link)
I know it’s just a game, but this is the kind of topic that hits a little too close to home, if you know what I mean. I absolutely want Chantry reform to happen though, so hopefully the next game will allow that. I can’t get behind the total destruction of the Chantry though, because that’s the only organization that provides care for refugees, orphans, and widows all over Thedas. You say they don’t do anything for people in need, but the Chantry was the first place people would know to go to if their home was destroyed by darkspawn. I have a much less favorable opinion on how it’s run in Kirkwall, but as a whole I don’t think we should completely ignore the good. The main problem with the Chantry, imo, is that it has too much power, most (if not all) of which is due to their teachings on magic and the resulting Circle system. Teachings that have no basis in their holy text whatsoever (magic is a gift, not a curse, yet look at how much self-loathing many Circle mages have!).

Yet at the same time, I think a lot of people (myself included) are quick to jump on the “free all the mages” bandwagon without fully realizing the consequences. While their methods may be extreme, the Chantry is right when they say that magic is dangerous. A three year old could accidentally burn down a village during a temper tantrum. A nine year old could completely ruin a family’s only source of income by freezing their crops as a prank. An inexperienced adolescent could accidentally electrocute and kill her partner during sex. A spurned lover could use blood magic to control and rape the person he desires. What no one really talks about is what comes after the mages get their freedom. Obviously the current system is problematic, but there needs to be some kind of educational system put in place.

I used to feel the same way you did about Elthina at one point, but looking back at it I really don’t think she’s as bad as a lot of people make her out to be. She didn’t do anything to brew bad relations; she tried to act as a neutral party and keep the peace. You say she treated the mages like children, but I think she did the same to the Templars, if not more so (I’m thinking of her confrontation with Meredith in the beginning of Act 3). She’s a spiritual figurehead to the people, so yes, she is going to act like their mother (that’s one her titles, right?). Sebastian says that Meredith no longer was talking Elthina’s advice in Act 3, which shows that Elthina was trying to do something to try to curb Meredith’s craziness, but was unsuccessful. You can argue that she should have alerted the higher-ups, but given how the city was like a ticking timb bomb I can’t entirely fault her for not wanting to stir the pot, especially with the threat of the Right of Annulment hanging in the air.

I don’t like to discuss “what if’s” because I believe they are generally unproductive in discussions. Tensions were obviously running high, but there is no way to “know” that there would be a massive Annulment without Anders’ involvement. For all we “know,” Meredith could have been assassinated, Elthina could have put her foot down, or an alien spacecraft could have flown over Kirkwall and abducted all the mages. What we DO know is that Anders’ involvement lead to the slaughter of all the mages, something which I believe he had no right to get them involved in. Yes, many were abused and killed, but ALL of them? No. Anders’ actions however, were undoubtedly intended to lead to the death of every single mage, including the children.

I think we’re generally on the same page in that we want less power for the Chantry and more freedom for mages. Hopefully the next game will allow each of us to be as brutal or a pacifistic as we wish :)