Case (
case) wrote in
fandomsecrets2013-02-23 03:21 pm
[ SECRET POST #2244 ]
⌈ Secret Post #2244 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 05 pages, 121 secrets from Secret Submission Post #321.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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(Anonymous) 2013-02-23 11:29 pm (UTC)(link)It's like being in the fandom for a tv show/movie/comic and only having read the wikipedia article.
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(Anonymous) 2013-02-23 11:40 pm (UTC)(link)no subject
(Anonymous) 2013-02-24 05:51 am (UTC)(link)da
(Anonymous) 2013-02-24 10:55 am (UTC)(link)are you more right than me because you saw/experienced different background dialogue?
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(Anonymous) 2013-02-23 11:48 pm (UTC)(link)no subject
(Anonymous) 2013-02-24 01:30 am (UTC)(link)Just because I didn't personally mash the buttons doesn't mean that I didn't observe the entire story and character progression.
Wikis on the other hand are a quick summary.
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(Anonymous) 2013-02-24 03:24 am (UTC)(link)I disagree with OP that this stops you from being a "real fan" or whatever because seriously what even is that? Fandom is not a contest. But watching a game and playing a game are often completely different experiences.
I'd say it's less like only reading the wikipedia article and more like only reading the final script of the movie. You're getting all the information, yes, but not in the same way.
Using the example of MGS4, there's a part where you basically have to do a lot of button mashing for a really long time during a pretty emotionally charged part. It gets quite physically stressful and taxing near the end. If you're not the one doing the button mashing yourself, it's not going to affect you nearly as much because you won't have that added stress. It doesn't feel like it's your fault for not pressing it fast enough, like you're personally letting Snake down.
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(Anonymous) 2013-02-24 03:34 am (UTC)(link)no subject
(Anonymous) 2013-02-24 03:54 am (UTC)(link)no subject
(Anonymous) 2013-02-24 10:58 am (UTC)(link)I mean, when a writer wants Otacon and Snake to have angry sex to work out Snake's frustrations, they just arent experiencing the same level of emotional attachment because there wasn't there mashing the button so that they don't let Snake down and it shows in their NC17 smutfest.
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(Anonymous) 2013-02-24 11:31 pm (UTC)(link)Although I should point out that because of the series' fondness for breaking the 4th wall, familiarity with the gameplay could well improve an NC-17 Snake and Otacon smutfest. The best MGS porn I ever read was based entirely on gameplay mechanics.
Also I would argue that having angry sex to work out frustrations doesn't seem particularly in character for Snake.
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(Anonymous) 2013-02-24 12:15 pm (UTC)(link)Now granted, a lot of fighting games have really shitty storylines, what with their main selling point being the fighting, but that doesn't really change the fact that the story experience is entirely separate from the gaming experience.
Another example where I don't think playing is strictly necessary is the Ace Attorney series. I have personally played all the Phoenix Wright titles and the first Edgeworth game, but was unable to get my hands on Apollo Justice, so I watched a LP. Gyakuten Kenji 2 I cannot play because it hasn't been localized and I don't speak Japanese, but the first case is up on Youtube with an English translation. While I find it a tiny bit frustrating that I can't check evidence or character profiles at my leisure when I'm watching a LP, the actual story is not changed by the feeling of buttons under my thumbs.
I'll agree that in certain types of games the experience is greatly enhanced when you have a sense of control over it (or can tell when control is taken away from you to induce a feeling of helplessness). Would I have felt as bad about the wrong choices I made on my initial attempt at Mass Effect 2's suicide mission if I had just watched someone else make those same mistakes? Would that ineffectual paragon interrupt in ME3 have hurt as much if I hadn't pushed the button personally, expecting results? Probably not.
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(Anonymous) 2013-02-24 05:47 pm (UTC)(link)