Case (
case) wrote in
fandomsecrets2013-08-18 03:01 pm
[ SECRET POST #2420 ]
⌈ Secret Post #2420 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 03 pages, 064 secrets from Secret Submission Post #346.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 07:50 pm (UTC)(link)Except they're not. The games themselves aren't BECOMING easy mode, easy modes are being added AS AN OPTION (in most games) and as such you can completely ignore it BECAUSE YOU HAVE THAT OPTION. I like hard modes. I like games that challenge me like Devil May Cry and anything Platinum makes, but I also know that there isn't just one way to play a game and not everyone derives the same enjoyment the way they do (ie getting your ass kicked over and over by a prologue boss on the hardest difficulty vs. playing for the story and characters).
If people want to play easy, tough shit. Make your own game with only one difficulty that's Nintendo Hard-esque. Or simply get over it and stick to your hard modes.
Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 08:03 pm (UTC)(link)Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 08:09 pm (UTC)(link)Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 08:36 pm (UTC)(link)Then you have the last couple of Total Wars before they went Old-School again with Shogun 2. They come with reduced tech trees, less unforgiving AI and, in general, less ways to let you fuck up your own campaign, even before you adjust the difficulty settings.
Or take Dragon Age 2. The only difficulty mode that even requires you to use cross-class combos at all (and that mostly to kill the optional bosses) is nightmare. And that's despite there being 5 (casual, easy, normal, hard and nightmare) modes.
Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 08:42 pm (UTC)(link)Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 08:58 pm (UTC)(link)Like, don't expect any amazing puzzles in the new Tomb Raider, despite the title, and you will get a decent action game with a solid storyline, in which the central relationship is the friendship between two young women. It wasn't nearly as sexist as early reports and unwise words from one of the creators made it out to be.
And despite the dumb combat AI and the reduced tech trees in the more recent titles in the Total War series, building empires is still fun, especially if you delight in the military history of the period you've chosen. It's kinda cool to play with the units and commanders you know from history (if TW is good for one thing, it's offering tons and tons of different, well researched units!). Just don't expect to have to worry about the outcome of a battle unless you are really determined to only fight with a minimal force against a strong opponent.
I admit, I played Dragon Age 2 for the story. The gameplay was rather meh. You could basically click most enemies to death. Like I said, the combat in the game doesn't require much tactics unless you find and fight the optional bosses on nightmare.
I missed the complexity of the combat system of Origins. I missed having a 100 spells to chose from and combine.
da
(Anonymous) 2013-08-20 04:03 am (UTC)(link)Which is pretty much the entire point of DA2. The game mechanics are there to deliver the story. It's not really a good example of the trend you're positing because it's not meant to be the sort of game that requires a lot of skill at gaming to beat. It's effectively a playable movie with occasional combat.
dda
(Anonymous) 2013-08-20 04:23 am (UTC)(link)Re: dda
(Anonymous) 2013-08-20 01:57 pm (UTC)(link)You wouldn't call an enthusiast of visual novels a hardcore gamer, would you?
Re: da
(Anonymous) 2013-08-20 01:52 pm (UTC)(link)The fact that they left out this system in the new game, and replaced it with something so simplified, less interactive, make it part of the trend.
it's not meant to be the sort of game that requires a lot of skill at gaming to beat. It's effectively a playable movie with occasional combat.
This is the problem though, isn't it? The casual players who play for the plot are satisfied. The people who were passionate about the gameplay innovations of the first game are disappointed. Games are getting more cineastic and less challenging regardless of any difficulty modes actually integrated into the game. The game part becomes less and less important.
And gamers blame it on pandering to casual gamers.
Re: I'm going to be completely honest here...
(Anonymous) 2013-08-19 08:45 pm (UTC)(link)believe me, it might actually not going to give more satisfaction than beating a game that people claim to be hard on a lower difficulty. Gaming fandom is still not going to award you a medal for beating DA2 on hard, because it is considered easy mode by old-school gamers.