case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-09-17 07:11 pm

[ SECRET POST #2815 ]


⌈ Secret Post #2815 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.


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03.
[John Green]


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04.
(Hemlock Grove)


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05.


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06.


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07. [posted twice]


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08.
[Russell Edwards' Naming Jack the Ripper]


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09.
[Coronation Street]
















Notes:

Secrets Left to Post: 01 pages, 020 secrets from Secret Submission Post #402.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 02:06 am (UTC)(link)
Way to insult anyone who's ever produced art.

If that's how you feel, why are you even at a place like F!S? Shows, books, video games, anything that has inspired a fandom is a kind of art and also inspires art. Maybe you should return to your shitty job and bitter life, you're obviously too good for the rest of us.

Nayrt

(Anonymous) 2014-09-18 02:14 am (UTC)(link)
You're taking this way too personally.

Commissions should be on par with the rest of the artists work that they've offered, just because it took them 24 hours to make doesn't mean shit if looks like shit.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 02:15 am (UTC)(link)
Oh yes, of course. Because I'm annoyed at artists who think they're entitled to money even when they don't produce anything of merit, that means I hate all art and can't enjoy any media. That totally makes sense. Except wait, no, it doesn't.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 02:30 am (UTC)(link)
I didn't say you couldn't enjoy it. I just said you're obviously too good for it.

Don't get me wrong, if it's clear that the artist didn't put forth the effort, then I understand not paying what they're asking for.

But being an artist is not like working a 9-to-5 job that you don't care about.
diet_poison: (Default)

Re: Things you should know about commissioning

[personal profile] diet_poison 2014-09-18 03:03 am (UTC)(link)
Wait, how is being an artist not like working another job, exactly?

You're producing a product in return for money. What is it about art that's different from any other commodity?

Seriously, this comment smacks more of being "too good" for anyone else than anything ayrt said. :/

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 04:19 am (UTC)(link)
But being an artist is not like working a 9-to-5 job that you don't care about.

Yes it is. Unless someone only accepts commissions for the characters and scenarios they personally like, that's exactly what it is. Creating art is no better or worse than any other job, which is why both the fair rates argument and decent product argument are completely right. Artists should be paid like a job instead of undercut, and they should produce a product like any other contractor. It's really not a debate.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 08:01 am (UTC)(link)
Maybe not like a 9-5 office job, but I think art commission work is very similar to any other kind of freelancing. And speaking as freelancer, networking, connections, and good words-of-mouth are so vital in this business that even if I learn 3 months after the fact that a client of mine is unhappy with my product, I'd still suck it up and offer a refund and/or redo. I can give up an afternoon to make one person happy, or I can risk bad publicity and lose out on future work. I don't know at what point you'd have to be in your career before the latter is considered okay, but I'm certainly not there yet.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 02:37 am (UTC)(link)
Except they are entitled to money. Maybe not a lot of money, and you certainly don't have to commission them again if you hated what you got, but you owe them for their time.

Your boss can't not pay you at the end of the day just because he decides he didn't like the work you did today. Everyone gets paid for their time.
diet_poison: (Default)

Re: Things you should know about commissioning

[personal profile] diet_poison 2014-09-18 03:02 am (UTC)(link)
I'm curious how the artist is supposed to prove how much time they spent on a piece. People on this thread are going on about "but how can you prove that it's subpar? Anyone can just say they hate it!" but everyone also seems to take for granted that the artist will be 100% honest about the time they spent. The latter is actually harder to prove than the former.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 03:19 am (UTC)(link)
Regular freelance jobs often have time sheets. Otherwise it's up to the artist to keep track.

Yes you can't always know that the artist is 100% honest, but artists have been ripped off by commissioners before as well (I've had friends never get paid) so it's just kind of a general risk.
kallanda_lee: (Default)

Re: Things you should know about commissioning

[personal profile] kallanda_lee 2014-09-18 06:14 am (UTC)(link)
No, not necessarily. For my freelance stuff, I much more often get paid per assignment than per hour. Granted, it's not painting, but it's relatively common where I live to do freelance that way in the creative sector. Sometimes it's up to me to estimate how much time it will take. Sometimes there's a time limit (.i.e. this will take a maximum of 4 hours of your life). I have assignments that are more profitable than others because of that, but you live and learn.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 06:37 am (UTC)(link)
Sorry if I wasn't clear, but that's what I meant by "it's up to the artist to keep track." I also work with per project quotes, but that means I have to estimate how many hours I can spend on a project while still keeping my head above water, but I have to give the client one price regardless of how long it takes me.

Some jobs will give you time sheets, but some will be vague and you just have to get it done in the time that makes sense with the budget.
kallanda_lee: (Default)

Re: Things you should know about commissioning

[personal profile] kallanda_lee 2014-09-18 07:33 am (UTC)(link)
Sorry for the misunderstanding then!
diet_poison: (Default)

Re: Things you should know about commissioning

[personal profile] diet_poison 2014-09-19 05:11 am (UTC)(link)
Well, it's definitely a risk on both sides. Sometimes the commissioners get ripped off or flaked out on.

I think it's fair to pay for the final product and for the artist to specify "this is what you will get for that rate" at the beginning. Paying by the hour isn't really fair if there is NO WAY to prove how many hours one is working. It depends 100% on the honesty of the artist and 0% on the honesty of the commissioner, and puts the latter party at a much, much bigger risk than the former.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 04:16 pm (UTC)(link)
I said it upthread, and I'll say it here again: it is absolutely not true that everyone gets paid for their time. People who work on commission only get paid when they produce; if they don't make any sales during a given day, then they don't get paid, regardless how much time and effort they put in.