case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-08-20 06:58 pm

[ SECRET POST #2422 ]


⌈ Secret Post #2422 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[The Mortal Instruments]


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03.
[Harry Potter]


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04.
[Journey]


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05.
[Claire Danes/Homeland]


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06.
[Mortal Kombat]


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07.
[Pacific Rim]


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08.
[Pacific Rim]


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09.
[Reign]


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10.
[Arrested Development]


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11.
[Supernatural, Scottie Thompson]


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12.
[Man From U.N.C.L.E]












Notes:

Secrets Left to Post: 02 pages, 038 secrets from Secret Submission Post #346.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

When to start over a Sim?

(Anonymous) 2013-08-20 11:42 pm (UTC)(link)
I realized today that I gave my pre-series college-aged Phil Dunphy blue eyes instead of brown. I can't decide if I just want to live with it, knowing that none of their kids can hope to have proper eye colors or delete and redo him.

The pro to deleting is that it's just pre-series college, and he hasn't even gone on a date with Claire, let alone kiss her, and they're kind of on the outs right now while she dates bad boy Shane Bertino.

The cons are that he's already friends with Cam and Mitch and he's gone through this whole story where he's pined for Claire, changed himself to look more like Shane, which only pushed her away, argued with her, and has just started to make friends with the Llama and a cheerleader who are helping him find his school spirity, dorky self -- which ultimately will draw Claire to him after she realizes Shane is a cheating horndog.

That's too much to throw away over a pair of blue eyes, right? Also, I don't do mods or any cheat that requires boolprop and I don't have the Open for Business EP, so that is not advice that will help me decide.

Re: When to start over a Sim?

(Anonymous) 2013-08-20 11:47 pm (UTC)(link)
can't you just do the "testingcheatsenabled true" cheat and then shift click on him and then change his eye color?

Re: When to start over a Sim?

(Anonymous) 2013-08-20 11:56 pm (UTC)(link)
maybe they're playing sims 3?

Re: When to start over a Sim?

(Anonymous) 2013-08-20 11:57 pm (UTC)(link)
na

that's the one i use on sims 3...

Re: When to start over a Sim?

(Anonymous) 2013-08-20 11:54 pm (UTC)(link)
You would rather start over with a character than use CC or cheats even just to fix their eye color?

If you're not averse to custom content that doesn't fall under mods, there are "contacts" you can get that will appear to change the eye color but are actually just makeup.

relevant: RECS for anyone interested!!

(Anonymous) 2013-08-21 12:03 am (UTC)(link)
http://www.modthesims.info/d/293184 -- takes your default eyes, whether Maxis originals or replacements, and "converts" them into contacts
http://www.modthesims.info/d/324181 -- does the same thing, but only for one eye, so if you want eyes that are mismatched in color but not style...
siofrabunnies: (Default)

Re: When to start over a Sim?

[personal profile] siofrabunnies 2013-08-21 12:04 am (UTC)(link)
Here's a tutorial on permanently changing eye color with SimPE. The illustrations aren't inside the post, but the pictures are in order, so you can tell where they go. I've never done it, but it seems pretty straightforward.

But, yeah, the 'contacts' are the much easier way, as long as you don't mind the genetics not changing. They fall under "full face" makeup, with the fairy masks the Summerdreams wear.
raemia: (Default)

Re: When to start over a Sim?

[personal profile] raemia 2013-08-21 12:10 am (UTC)(link)
You could also try this tutorial using , as all it takes is a simple change of the 'eyecolor' string under Phil's character data. (Also: take a look at this post) Assuming these are your default eye colors you're using, here's the strings:

32dee745-b6ce-419f-9e86-ae93802d2682 Brown (Dominant)
2d6839c5-0b7c-48a1-9c55-4bd9cc873b0f Dark Blue (Dominant)
e43f3360-3a08-4755-8b83-a0d37a6c424b Light Blue (Recessive)
0758508c-7111-40f9-b33b-706464626ac9 Grey Blue (Recessive)
51c4a750-c9f4-4cfe-801c-898efc360cb7 Green (Recessive)
12d4f3e1-fdbe-4fe7-ace3-46dd9ff52b51 = Alien eyes

So just follow the tutorial and replace the string for light/dark blue eyes (whichever one you gave him) with the brown eye string!

YES!

(Anonymous) 2013-08-21 12:13 am (UTC)(link)
I just played Claire's house (she moved out the dorms and in with Shane, so I couldn't check before) and turns out I gave HER brown eyes! So all hope's not lost for the kids after all, and I'll just deal with a blue-eyed Phil Dunphy.

But to answer some other questions, yes, I am playing Sims 2, and no I don't do custom content or SimPE, either. I'm just the straight-up game, EPs and SPs.

Re: YES!

(Anonymous) 2013-08-21 01:28 am (UTC)(link)
I don't do custom content or SimPE, either. I'm just the straight-up game, EPs and SPs.

Do your own thing anon, but I don't even see where that gets fun.
raemia: (Default)

Re: YES!

[personal profile] raemia 2013-08-21 01:48 am (UTC)(link)
Not to mention that some parts of The Sims 2 are so buggy that you really need mods to avoid neighborhood corruption... D:

Re: YES!

(Anonymous) 2013-08-21 02:13 am (UTC)(link)
Like what? I've been playing for years and the only problem I've really had is sometimes the ground doesn't look as it should, or from time to time somebody's arm gets stuck in the air after playing chess. And in a bit of awesomeness, somebody who got electrocuted once, kept the streaks of electricity slithering down around their arm.
shortysc22: (Default)

Re: YES!

[personal profile] shortysc22 2013-08-21 02:33 am (UTC)(link)
I've never needed any mods for The Sims 2 either, just patches after it first came out. (My sims never actually died and became ghosts, it was very frustrating)
raemia: (Default)

Re: YES!

[personal profile] raemia 2013-08-21 04:16 am (UTC)(link)
From the ModTheSims wiki: Game Help:Avoiding Hood Corruption

The two big ones mentioned in there are 'No Unlink on Delete' (to prevent dead sim character files from being corrupted when you delete/sell their graves) and 'Anti-Redundancy' (to help prevent the game from spawning a kabillion unnecessary Bon Voyage NPCs so your neighborhood file won't bloat up). Basically these just help you keep your neighborhoods in good shape.

I know what you mean, there are a lot of glitches and weird things in the game that I actually like and keep around! But there are also lots of dumb bugs that even the patches don't fix, and it's worth it to have these fixes in an otherwise modless game.

Re: YES!

(Anonymous) 2013-08-21 04:38 am (UTC)(link)
Ah. Well, I don't have Bon Voyage, and I keep all my graves around, so maybe that's why I haven't had a problem.
ninja_asty: (Default)

Re: YES!

[personal profile] ninja_asty 2013-08-21 04:32 am (UTC)(link)
I've played the Sims 2 for years, and the only hacks that I have are ones to fix things that I personally found annoying about the game (except for the "batbox"). But in the beginning, I was fine without any hacks or modifications at all. There might be some things that happen that can be fixed with a download, but I can't really think of anything major that needs to be fixed.

Except maybe for the "no respawn" mods like "anti-redundancy", which keeps the game from creating so many NPCs that the neighborhood gets overloaded. There might be others like that, but that's the only one I can think of.

Re: YES!

(Anonymous) 2013-08-21 09:10 pm (UTC)(link)
Personally, abortbedmaking saved most of my sims lives. That business of having to watch them trek up three flights of stairs to make the bed, two seconds before the carpool arrived, without being able to cancel the action placed their lives in danger of fatal smiting.