Case (
case) wrote in
fandomsecrets2014-07-02 05:58 pm
[ SECRET POST #2738 ]
⌈ Secret Post #2738 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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02.

[Wizards vs. Aliens]
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[Hayao Miyazaki]
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[Dragon Age Inquisition]
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[Sarah Michelle Gellar and Lena Horne]
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[Girl Genius]
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[Dark Souls]
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[TRON: Legacy]
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[Phantom of the Opera]
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10.

[Grand Theft Auto: San Andreas]
Notes:
Big thunderstorm here, hoping the power stays up. Early to be safe!
Secrets Left to Post: 02 pages, 031 secrets from Secret Submission Post #391.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

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No. No. I'm not even all that much of a fan of Disney and I feel like this is wrong. Disney took chances with his animation. First one to do a full length movie. First one to do layers, that is, painting on separate panes to give the animation depth. First one to work with computer animation in the full length movies.
Miyazaki has never even tackled doing a musical. Do you know how hard it is to do a musical?
I see Disney as, "hey, let's develop a program so we can animate every snowflake in 3D and they can look as sharp as real snowflakes." While Miyazaki is like, "No, let's not. The traditional ways work best. We don't need to rock the boat."
Personally, I'd rather see people try something and fail than see the same old, same old.
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(Anonymous) 2014-07-02 11:16 pm (UTC)(link)no subject
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(Anonymous) 2014-07-03 05:16 pm (UTC)(link)no subject
I don't know. I guess I would agree that Disney is better at advancing the technical art of animation, but I don't think that's the same standard as judging them by how good the movies they make are, and I care way more about the latter.
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(Anonymous) 2014-07-03 01:19 am (UTC)(link)Doing more technically innovative thing doesn't mean you necessarily make better movies. That said, I've enjoyed and not really enjoyed movies by both studios. They're both capable of good work or missteps.
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(Anonymous) 2014-07-03 01:27 am (UTC)(link)I've also read conflicting ideas on who did the multiplane camera first specifically for depth of field -- Ub Iwerks is generally credited with having created the first version after he left Disney, but there's some speculation that he saw prospective plans the Disney studios had already engineered and just happened to build and put his into use first (Fleischer Studios had also made and was using a funky cousin of the eventual multiplane around then, too). Though Disney Studios refined the hell out of the technique, in either case.
At any rate: Disney Studios definitely have an innovation mindset behind their techniques. But I think Miyazaki is more apt to say "The traditional ways (usually) work best (for my work)."
In an interview with The Guardian, he said that he thinks CGI has the potential to equal or surpass hand-drawn work, but that it's basically too late for him to be that person. He doesn't have a problem with other Studio Ghibli directors or productions using CGI. Plus, not all of Miyazaki's films are 100% hand-drawn, either. The CGI when there is minimal, but the effort to make it blend in with the hand-drawn when it was first used in one of his films did require some innovation for its time, plus the willingness to say "this will do it better".
(This being the Internet, none of this is to say that you should therefore like Miyazaki's stuff more or Disney Studio's less or whatever. The comparison feels kind of apple-y orange-ish to me, personally. It also seems like it feeds into the thinking that animation is a genre, rather than a medium.)
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